if your a map expert only

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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crozar
Posts: 8
Joined: Wed Nov 29, 2006 3:04 pm

if your a map expert only

Post by crozar »

this is out of my hands now , if u have seen my posts , since 2 years i asked for this then i gave up and last year again , and this year now .


please if any1 willing to help me out please message me , i will discuss in the private messages .

expert help needed in ( map textures not reading.. when in game showing black and white boxe's in some parts , and IO Quake open source pak file related issues when running a server )

if your willing i will be greatful and i will grant gratitude as you please.
DaEngineer
Posts: 210
Joined: Fri May 28, 2010 2:30 pm

Re: if your a map expert only

Post by DaEngineer »

Private messages? But you know why forums were invented? Why don't you just describe your problem as accurate as possible and we'll try to help you. Black and white boxes indicate missing textures. Tell us more and we'll find out why they are missing.
[url=http://www.victorkarp.com]Portfolio[/url] - [url=https://victorkarp.com/tutorials/quake-3-mapping-tutorials/]My Quake 3 mapping tutorials[/url] - [url=http://www.lvlworld.com/author/DaEngineer]My Quake 3 maps[/url]
obsidian
Posts: 10970
Joined: Mon Feb 04, 2002 8:00 am

Re: if your a map expert only

Post by obsidian »

LOL, that's like walking to your friends house to ask him in person if it's alright to phone him. Just use the bloody phone in the first place.

We also have a few IRC channels on irc.quakenet.org:
#leveldesign.nl or #quake3world (NOTE: general Q3W channel, not dedicated to mapping).
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
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