Loading files

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smalec
Posts: 11
Joined: Fri May 14, 2010 8:32 pm

Loading files

Post by smalec »

Is that possible to load files like .tga, .menu not from pk3? e.g from my "C" drive.
obsidian
Posts: 10970
Joined: Mon Feb 04, 2002 8:00 am

Re: Loading files

Post by obsidian »

Not entirely sure what you are asking, but I'm going to guess that all you need is "/sv_pure 0".
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smalec
Posts: 11
Joined: Fri May 14, 2010 8:32 pm

Re: Loading files

Post by smalec »

sv_pure 0 is for pk3s located in etmain. I am asking if it's possible to load textures, scripts, menus, images not from pk3 but from my folder located for example on my C drive e.g "C:/et/files". I just don't want to use pk3 to load my stuff.
^misantropia^
Posts: 4022
Joined: Sat Mar 12, 2005 6:24 pm

Re: Loading files

Post by ^misantropia^ »

No, `sv_pure 0` is also for loading standalone files from disk, provided they're in your baseq3 (or ET's equivalent) or mod folder.
smalec
Posts: 11
Joined: Fri May 14, 2010 8:32 pm

Re: Loading files

Post by smalec »

is there any other way to do that?
^misantropia^
Posts: 4022
Joined: Sat Mar 12, 2005 6:24 pm

Re: Loading files

Post by ^misantropia^ »

What exotic needs do you have that `sv_pure 0` isn't good enough?
smalec
Posts: 11
Joined: Fri May 14, 2010 8:32 pm

Re: Loading files

Post by smalec »

I would like to use my own .menu files and textures on a server with sv_pure 1
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Eraser
Posts: 19177
Joined: Fri Dec 01, 2000 8:00 am

Re: Loading files

Post by Eraser »

Um, why not put those .menu files and textures inside a .pk3 then? The deal remains though: any pk3's you want to load while being connected to a pure server must be present on the server as well. You cannot have a client-side only mod.
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