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Creating Doom 3 Demos.
Posted: Wed May 11, 2005 12:18 am
by bork[e]
Found a site that said you can create demos in .avi format in Doom 3. So I load doom, type in "recorddemo demo1" and start playing for a few minutes. Stop playing and type in "avidemo demo1 and sit there for a few minutes.
Click over to my demo folder and noticed I had a 2gig folder filled with .tga files and a .wav file.
Friend of mine said you have to compress the files d3 gave me (I believe he said in adobe acrobat?) and that should get it working.
Now, the sites I'm finding say nothing about compressing the data...but I'm guessing I must do this somehow. Being as it didn't work and I have thousands of tga files lying around. Someone mind telling me what app I use to make this avi demo?
Posted: Wed May 11, 2005 12:23 am
by ^misantropia^
Check out
the tutorials over at own-age.com (it's mostly Q3A oriented but the same principles apply for D3).
Posted: Wed May 11, 2005 12:33 am
by bork[e]
It was adobe premiere I was thinking of. :lol:
There is a tool called pjBMP2AVI I found in one of the how to threads. Guess I'll try that out.
thanks.
Damn good thread for anyone wanting to give it a try.
http://www.own-age.com/forum/thread.aspx?id=3982&page=1
Posted: Wed May 11, 2005 7:38 am
by o'dium
bmptoavi is the one i use, its great.
Posted: Wed May 11, 2005 4:49 pm
by signa
Why not just use Fraps?
Posted: Wed May 11, 2005 6:12 pm
by Fjoggs
Fraps is shit, the cmd's ingame is much better.
Fraps tends to skip frames.
Posted: Wed May 11, 2005 6:13 pm
by o'dium
signa wrote:Why not just use Fraps?
Does fraps let you encode in divx?
Posted: Wed May 11, 2005 7:27 pm
by dzjepp
Yeah fraps does compression.
Fraps is okay and bmptoavi I guess, but if you want to edit the video skip frames and add effects etc. use something like Adobe Premiere. :icon14:
Posted: Wed May 11, 2005 7:31 pm
by o'dium
dzjepp wrote:Yeah fraps does compression.
Fraps is okay and bmptoavi I guess, but if you want to edit the video skip frames and add effects etc. use something like Adobe Premiere. :icon14:
What if you want a quick 5min demo movie job without scrolling text and special effects

Posted: Thu May 12, 2005 7:57 pm
by bork[e]
A Question.
I've got everything working and converted just fine. I've got binds setup to start recording while in game, but how can I set this up to create a new demo name each time I execute the bind. The bind is /bind m "record demo1". How can I set that up to go from demo1, to demo2, ect..?
Also, is there know way to record the sound of what's going on...?