Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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peronthious
- Posts: 4
- Joined: Thu Mar 31, 2005 12:34 am
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by peronthious »
Anyone know how to confine specific bots to specific rooms (As in keep Doom and PHobos in rooms A, B, and C, but out of rooms D, E, and F)?

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Survivor
- Posts: 4202
- Joined: Fri Dec 27, 2002 8:00 am
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by Survivor »
botclip will go a long way. It's in common textures
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Fjoggs
- Posts: 2555
- Joined: Fri May 03, 2002 7:00 am
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by Fjoggs »
No, he's looking for a way to keep certain bots away from certain areas, not all of them.
This is not possible without coding afaik.
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Survivor
- Posts: 4202
- Joined: Fri Dec 27, 2002 8:00 am
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by Survivor »
Ah, i need to go to sleep