Post your unfinished stuff

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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Infernis
Posts: 613
Joined: Thu Feb 17, 2005 12:00 pm

Post your unfinished stuff

Post by Infernis »

I copied this idea from Mapcore due all the goodness that is posted in that specific thread. It's scary to see what kind of quality stuff designers abandon. So, Quake 3 has been around a long time. Feel free to post anything here that never saw the light of day. I'll start:

Image

Image
Inf - Leaving in it's torturous wake nothing but vicious, cannabalistic, mutated, radiated and horribly disfigured hordes of satanic killers!
KittenIgnition
Posts: 252
Joined: Sun Nov 06, 2011 11:11 pm

Re: Post your unfinished stuff

Post by KittenIgnition »

ImageImage

I started this forever ago. The main reason I am not going to finish this, at least not for a long while, is because it takes around 24 hours to compile, takes over 32GB of RAM, and there are some shader issues that really confuse me and I can't solve. Also, the gameplay is really bad. Some time I'll make another Minecraft map, but having to create literally every brush on my own is really tedious. The only part of this map that I didn't make manually was the tree leaves, because for it to be more "traditional", each block needs to be textured on all 6 sides.
sst13
Posts: 298
Joined: Mon Feb 15, 2010 11:05 pm

Re: Post your unfinished stuff

Post by sst13 »

CTF version of mjkq3adm5 "House Of Evil" on my todo list - atm in progress
more pics here -> viewtopic.php?f=10&t=51&p=979577#p979577
[lvlshot]http://sst13.net/pics/evil13.jpg[/lvlshot]

Coaxial head maze map. on my todo list - in progress
[lvlshot]http://sst13.net/pics/13head11.jpg[/lvlshot]

Quake E1M1 CTF remake. on my todo list - in progress
[lvlshot]http://sst13.net/pics/13slipgate4.jpg[/lvlshot]

A roundabout, not really a real map.
[lvlshot]http://sst13.net/pics/alpha01.jpg[/lvlshot]

Experimental gameplay map - very early alpha. on my todo list
[lvlshot]http://sst13.net/pics/alpha02.jpg[/lvlshot]

Extended version of 13black "The Black Realm" - with a lot of exterior environment. on my todo list
[lvlshot]http://sst13.net/pics/alpha03.jpg[/lvlshot]

Proball map on a chess board.
[lvlshot]http://sst13.net/pics/alpha04.jpg[/lvlshot]

Quake 2 "Final Showdown" as CTF - very early alpha.
[lvlshot]http://sst13.net/pics/alpha05.jpg[/lvlshot]

E1M7 Quake as DM map - early alpha. on my todo list
[lvlshot]http://sst13.net/pics/alpha06.jpg[/lvlshot]

Doom2 Dead Simple - lack of gameplay - never gonna finish it.
[lvlshot]http://sst13.net/pics/alpha07.jpg[/lvlshot]

Hexagonal map - alpha. on my todo list
[lvlshot]http://sst13.net/pics/alpha08.jpg[/lvlshot][lvlshot]http://sst13.net/pics/alpha09.jpg[/lvlshot][lvlshot]http://sst13.net/pics/alpha10.jpg[/lvlshot][lvlshot]http://sst13.net/pics/alpha11.jpg[/lvlshot]

CTF version of Q3DM7 - the center area sucks atm.
[lvlshot]http://sst13.net/pics/alpha12.jpg[/lvlshot][lvlshot]http://sst13.net/pics/alpha13.jpg[/lvlshot]

CTF flagroom - featuring the pavilion from the Quake3 intro video "shootout with Sarge".
[lvlshot]http://sst13.net/pics/alpha14.jpg[/lvlshot]

Small DM map - very early alpha. on my todo list
[lvlshot]http://sst13.net/pics/alpha15.jpg[/lvlshot]

Some kind of a small rocketarena - alpha.
[lvlshot]http://sst13.net/pics/alpha16.jpg[/lvlshot]

Another small rocketarena in wooden bricks style.
[lvlshot]http://sst13.net/pics/alpha17.jpg[/lvlshot]

:D
[url=https://sst13.de]Q3A Maps - by sst13[/url]
[url=https://steamcommunity.com/id/_sst13_/myworkshopfiles]Quake Live Workshop[/url]
cityy
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Re: Post your unfinished stuff

Post by cityy »

This is hipshot's thread!
www.ferdinandlist.de/leveldesign
Infernis
Posts: 613
Joined: Thu Feb 17, 2005 12:00 pm

Re: Post your unfinished stuff

Post by Infernis »

cityy wrote:This is hipshot's thread!
There already was a thread like this?
Inf - Leaving in it's torturous wake nothing but vicious, cannabalistic, mutated, radiated and horribly disfigured hordes of satanic killers!
themuffinman
Posts: 384
Joined: Fri Mar 05, 2010 5:29 pm

Re: Post your unfinished stuff

Post by themuffinman »

sst13 wrote: Quake 2 "Final Showdown" as CTF - very early alpha.
[lvlshot]http://sst13.net/pics/alpha05.jpg[/lvlshot]
In other words, q3wc5...
[lvlshot]https://imagizer.imageshack.us/v2/960x540q90/856/jxmxu.jpg[/lvlshot]

As far as Q2 SP maps go, it'd be interesting to see a mix of base1, 2 and 3 as a CTF map.

Pretty sexy E1M1 remake though :up: I've always been a fan of your work.
dONKEY
Posts: 566
Joined: Mon Oct 15, 2001 7:00 am

Re: Post your unfinished stuff

Post by dONKEY »

I have two projects I've not touched for months.
I have quite a clear idea where both are heading, but unfortunately no time right now.

Image
The above shot is from the doodle map I started with the fancy external lightmapping. My idea was that it would be an abandoned arboretum or botanic garden setting.

Image
This map is really just a bunch of building right now. I wanted to build a town map that worked. I had planned to set the map around a hill side to allow vertical game play. Since I'm living in SE Asia I have a lot of Paranakan source photos that I thought would make for an interesting and unique setting.
cityy
Posts: 1020
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Re: Post your unfinished stuff

Post by cityy »

Infernis wrote:
cityy wrote:This is hipshot's thread!
There already was a thread like this?
No, I meant in terms of Hipshot never finishing his stuff. :p

Here is an unfinished project for xonotic which I'm (in theory) still working on.

[lvlshot]https://dl.dropboxusercontent.com/u/150 ... ots/42.jpg[/lvlshot]

[lvlshot]https://dl.dropboxusercontent.com/u/150 ... ots/43.jpg[/lvlshot]

https://dl.dropboxusercontent.com/u/150 ... ots/40.jpg
https://dl.dropboxusercontent.com/u/150 ... ots/41.jpg
https://dl.dropboxusercontent.com/u/150 ... ots/44.jpg
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Pext
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Re: Post your unfinished stuff

Post by Pext »

boner@citty
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mrd
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Re: Post your unfinished stuff

Post by mrd »

cityy wrote: Here is an unfinished project for xonotic which I'm (in theory) still working on.

[lvlshot]https://dl.dropboxusercontent.com/u/15072710/Game%20Design/XonoticCompetition2012/Screenshots/42.jpg[/lvlshot]

[lvlshot]https://dl.dropboxusercontent.com/u/15072710/Game%20Design/XonoticCompetition2012/Screenshots/43.jpg[/lvlshot]
This reminds me of The Reckoning MP for Quake 2 heh
phantazm11
Posts: 362
Joined: Tue Jan 31, 2006 12:03 am

Re: Post your unfinished stuff

Post by phantazm11 »

Lots of nice work here that I would personally like to see finished! :P

@cityy: kick ass stuff brother.

Here are a few from me. These were all quake 4 projects that I never finished.

Gothika - Was going to be a huge mountain fortress made with mostly custom assets:

[lvlshot]http://i4.photobucket.com/albums/y138/phantazm11/gothika_1_zps20b6dc76.jpg[/lvlshot]

[lvlshot]http://i4.photobucket.com/albums/y138/phantazm11/gothika_preview_01_zpsff8cd7b5.jpg[/lvlshot]

Arena-X - A small, celshaded 2v2 ctf map:

[lvlshot]http://i4.photobucket.com/albums/y138/phantazm11/arena_x_zps2c3950f0.jpg[/lvlshot]

Deck 11 - A dm map set on a space station:

[lvlshot]http://i4.photobucket.com/albums/y138/phantazm11/deck_11_preview_zps68ad6963.jpg[/lvlshot]
Infernis
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Re: Post your unfinished stuff

Post by Infernis »

Come on people. Surely there must be more then this!
Inf - Leaving in it's torturous wake nothing but vicious, cannabalistic, mutated, radiated and horribly disfigured hordes of satanic killers!
cityy
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Re: Post your unfinished stuff

Post by cityy »

Might be I already posted those in the screenshots thread once upon a time but here we go:

[lvlshot]http://cityy.explicits.de/uploads/maps/ct3ctf3/alpha2_1.jpg[/lvlshot]

[lvlshot]http://cityy.explicits.de/uploads/maps/ct3ctf3/alpha3_2.jpg[/lvlshot]
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Infernis
Posts: 613
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Re: Post your unfinished stuff

Post by Infernis »

cityy wrote:Might be I already posted those in the screenshots thread once upon a time but here we go:

[lvlshot]http://cityy.explicits.de/uploads/maps/ct3ctf3/alpha2_1.jpg[/lvlshot]

[lvlshot]http://cityy.explicits.de/uploads/maps/ct3ctf3/alpha3_2.jpg[/lvlshot]
Sugoi! What happened to it?
Inf - Leaving in it's torturous wake nothing but vicious, cannabalistic, mutated, radiated and horribly disfigured hordes of satanic killers!
cityy
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Re: Post your unfinished stuff

Post by cityy »

Infernis wrote:Sugoi! What happened to it?
University and my gf happened to it. :owned:
www.ferdinandlist.de/leveldesign
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seremtan
Posts: 36013
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Re: Post your unfinished stuff

Post by seremtan »

KittenIgnition wrote:*pix*

I started this forever ago. The main reason I am not going to finish this, at least not for a long while, is because it takes around 24 hours to compile, takes over 32GB of RAM, and there are some shader issues that really confuse me and I can't solve. Also, the gameplay is really bad. Some time I'll make another Minecraft map, but having to create literally every brush on my own is really tedious. The only part of this map that I didn't make manually was the tree leaves, because for it to be more "traditional", each block needs to be textured on all 6 sides.
if you hadn't said this was for Q3 i'd have assumed it actually was MC with shadermod or something similar. looks fantastic, but i guess it's tricky to make something that looks sufficiently MC while being playable as a Q3 map

why does it take 24hrs to compile? isn't most of it detail brushes?
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seremtan
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Re: Post your unfinished stuff

Post by seremtan »

haven't mapped for Q3 for almost 10 years, but here goes

unplayable, patch-based arena provisionally entitled Steamworks...

Image

giant world phong-shaded pond thing...

Image

not sure what this was going to be. sort of reminds me of Xen...

Image
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mrd
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Re: Post your unfinished stuff

Post by mrd »

What the shit? That last one looks pretty weird, sort of like something from Oblivion
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Hipshot
Posts: 1547
Joined: Sun Jan 20, 2002 8:00 am

Re: Post your unfinished stuff

Post by Hipshot »

@ Seremtan, I remember those screens, I always found those pac-man lilies a bit to sharp =). Love the name, too bad QL is no Steamworks game.
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
coltonquake3
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Re: Post your unfinished stuff

Post by coltonquake3 »

Now it is Hipshot. So your comment's now invalid >:D
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monaster
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Re: Post your unfinished stuff

Post by monaster »

cityy wrote:Might be I already posted those in the screenshots thread once upon a time but here we go:

[lvlshot]http://cityy.explicits.de/uploads/maps/ct3ctf3/alpha2_1.jpg[/lvlshot]

[lvlshot]http://cityy.explicits.de/uploads/maps/ct3ctf3/alpha3_2.jpg[/lvlshot]
Reminds me a lot of "Japanese Castles" by g1zm0, which is a good thing! Map's up on lvlworld here, if you don't know what I'm referring to. (What the hell? There's already a 15-year-old icon on lvlworld? Last time I checked the 10-year-old one was the new fad, time flies...)

EDIT: Also don't get me started on my unfinished maps, so many of these, but they'll be done one way or the other.
If you are caught on a golf course during a storm and are afraid of lightning, hold up a 1-iron. Not even God can hit a 1-iron.
-Lee Trevino, golfer who actually has been struck by lightning.
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