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How to create a statue?

Posted: Fri Feb 27, 2015 2:53 pm
by Atera
Hey!

So I got these two skins =>
http://tinyurl.com/dlcloudjof

And I successfully turned them from .GLM to .MD3 using Noesis. However when I put it in Radiant, I only get the mesh/jesus pose and it appears I can't set any animation to it.

Image

I am rather clueless on what to do. I wish to essentially create a statue using this model/skin and put it in a pose. How can I do this?

Any kind soul out there with some free time on his hands that can help me out with this?

Re: How to create a statue?

Posted: Fri Feb 27, 2015 5:14 pm
by Theftbot
What entity are you using?

Re: How to create a statue?

Posted: Tue Mar 31, 2015 1:23 am
by KittenIgnition
Quake 4 lets you pose models when using them as entities, but Quake 3 will use its base orientation, which is generally the T-pose or similar. You need to edit the model if you want to change its pose. As far as I know, Milkshape is the only program that lets you import/export MD3 models to a plethora of other formats, which then can be modified wherever you want.