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qer_editorImage to display indexed images in radiant

Posted: Wed Aug 19, 2015 11:46 pm
by KillPixel
I've opted to use indexed images for all basic textures (i.e. not used in a shader), is using qer_editorImage to display non-indexed versions from an alternate directory the correct way to go about this? I've read that there are some instances where a shader will use info from qer_editorImage, this doesn't matter in this instance but it makes we wonder if it could have other effects I'm not aware of. Thanks.

Re: qer_editorImage to display indexed images in radiant

Posted: Thu Aug 20, 2015 12:08 am
by Theftbot
editor only directives

Re: qer_editorImage to display indexed images in radiant

Posted: Thu Aug 20, 2015 3:02 am
by KillPixel
ok, thanks for confirming.

Re: qer_editorImage to display indexed images in radiant

Posted: Fri Aug 21, 2015 8:03 am
by CZghost
As far I know, Quake 3 does not have support for indexed images apart from terrain alphamap. I (accidentaly) used grayscaled JPEG (not in RGB color space) in a test map and game crashed when tried to load that map. I did not test indexed TGA, though...