Found an aspect correct version of quake 3

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coltonquake3
Posts: 199
Joined: Sun Dec 06, 2015 3:38 am

Found an aspect correct version of quake 3

Post by coltonquake3 »

I happened to find an aspect correct version of :q3:, complete with split screen, better bot AI, and countless improvements that I just cannot say. You need to see it to believe it. The link for all you guys interested: http://spearmint.pw/ Source code is @: https://github.com/zturtleman/spearmint
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John^Rocker
Posts: 516
Joined: Fri Jan 21, 2000 8:00 am

Re: Found an aspect correct version of quake 3

Post by John^Rocker »

an experiment huh/?? Who would have thought..
quake4legends
coltonquake3
Posts: 199
Joined: Sun Dec 06, 2015 3:38 am

Re: Found an aspect correct version of quake 3

Post by coltonquake3 »

Spearmint 0.3 has been released people. It fixes the botplay bug where the bots stand above the door in q3dm7, & with the patch data (https://github.com/zturtleman/spearmint-patch-data) it can even run the demotest, as well as the Q3A/Q3TA demos! SOme of them are still experimental, though. :(
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