Pool Texture Question

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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CLOUDspawn
Posts: 46
Joined: Fri Feb 12, 2016 3:03 am

Pool Texture Question

Post by CLOUDspawn »

Hello,
I was wondering how to make a shallow pool. every time i pick the liquids texture, then calm pool, and compile, when i go to test it the pool looks like a grid of lines? help please!
,thanks :)
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PaN61
Posts: 59
Joined: Mon Apr 19, 2010 7:45 am

Re: Pool Texture Question

Post by PaN61 »

Try using one of the default liquid textures by ID Software. Black and white grid is usually associated with the texture being missing / can't be found. Or there could also be a shader conflict with another .pk3 that has the same texture being used.
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Hipshot
Posts: 1547
Joined: Sun Jan 20, 2002 8:00 am

Re: Pool Texture Question

Post by Hipshot »

If you try "textures/liquids/clear_calm1" and that doesn't work, then I suppose you could have a shader conflict somewhere, OR, that shader in itself is damaged, have you changed the liquids at all by yourself?
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