Hello,
I was attempting to make a custom sky shader. But its 6 parts; back, front, etc. Is there a tip or a technique you guys use to match up the 6 parts of the sky shader? I was having trouble. thanks.
Sky Shader
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- Posts: 46
- Joined: Fri Feb 12, 2016 3:03 am
Sky Shader
Last edited by AEon on Tue Apr 12, 2016 6:02 am, edited 1 time in total.
Reason: Lower-cased the title. Avoid using all caps!
Reason: Lower-cased the title. Avoid using all caps!
Re: SKY SHADER
What exactly do you mean match up? Can we see what shader you use?
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
Re: SKY SHADER
I think he means a skybox.
He probably wants to know how to align the 6 images required for a skybox.
He probably wants to know how to align the 6 images required for a skybox.
Re: SKY SHADER
Yes, wasn't sure, it's a bit confusing =)
Anyway, CLOUDspawn, what textures are you using then? did you create your own skybox?
Anyway, CLOUDspawn, what textures are you using then? did you create your own skybox?
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe