Desalination--AKUTATOURNEY7

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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AKUTA
Posts: 35
Joined: Thu Aug 21, 2014 4:19 pm

Desalination--AKUTATOURNEY7

Post by AKUTA »

Okay, here it is, hope you all like it!

http://akuta.proboards.com/thread/67/desalination
AndyW
Posts: 848
Joined: Wed Mar 11, 2015 3:23 pm

Re: Desalination--AKUTATOURNEY7

Post by AndyW »

Hey Man,
That looks like a kool layout!
But you stairs are too big, 16x16.

Maybe try this:
[lvlshot]http://i.imgur.com/8RlLjOu.jpg[/lvlshot]
[lvlshot]http://i.imgur.com/TKSY7GT.jpg[/lvlshot]
[lvlshot]http://i.imgur.com/SPRRssZ.jpg[/lvlshot]
[lvlshot]http://i.imgur.com/0XGlV4U.jpg[/lvlshot]
[lvlshot]http://i.imgur.com/6oEow8j.jpg[/lvlshot]
[lvlshot]http://i.imgur.com/fM4Mpf7.jpg[/lvlshot]
[lvlshot]http://i.imgur.com/uo3YOCv.jpg[/lvlshot]
[lvlshot]http://i.imgur.com/Wtzx0Og.jpg[/lvlshot]
[lvlshot]http://i.imgur.com/aOIdMBH.jpg[/lvlshot]


I really really like the layout, nice 1!
Please put some more time into that map, i think you have a really good base with that!
:)
Die Vitamine sind in der Dose gefangen!!!
AKUTA
Posts: 35
Joined: Thu Aug 21, 2014 4:19 pm

Re: Desalination--AKUTATOURNEY7

Post by AKUTA »

those are some good ideas, I wish I thought of them. I'm finishing up a remake of q3dm8 now, so probably won't get around to it
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