Alternatives to Radiant?

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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vinny
Posts: 57
Joined: Sun Feb 20, 2011 12:25 pm

Alternatives to Radiant?

Post by vinny »

I simply can't stand this editor. Its very difficult and confusing. For some coming from Hammer and UT99 editor, it's pretty much impossible to map. Does anyone know any valid alternatives for Q3 mapping?
Fjoggs
Posts: 2555
Joined: Fri May 03, 2002 7:00 am

Re: Alternatives to Radiant?

Post by Fjoggs »

Someone pointed me towards this the other day: http://jack.hlfx.ru/en/

It looks like a blend of hammer and radiant. I haven't tried it, but maybe it's something that would fit your needs.

There's also Quark, which I haven't read about or used since I first tried it 17 years ago. :P
http://quark.sourceforge.net/
vinny
Posts: 57
Joined: Sun Feb 20, 2011 12:25 pm

Re: Alternatives to Radiant?

Post by vinny »

Oh, good old Quark. I've used it for Q1 mapping. I'm going to give it another try, hope it works well. Jack seems nice, but there's no Q3 support.
Fjoggs
Posts: 2555
Joined: Fri May 03, 2002 7:00 am

Re: Alternatives to Radiant?

Post by Fjoggs »

Whoever pointed me towards Jack, said it worked for Quake 3. Maybe they haven't updated their site.
Obsessed
Posts: 112
Joined: Sun Aug 14, 2016 9:02 pm

Re: Alternatives to Radiant?

Post by Obsessed »

vinny wrote:I simply can't stand this editor. Its very difficult and confusing. For some coming from Hammer and UT99 editor, it's pretty much impossible to map. Does anyone know any valid alternatives for Q3 mapping?
It's strange that no one mentioned Q3Radiant. I'm using v2.02 for ages.
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