Scripting and objects

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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richfromlondon
Posts: 113
Joined: Tue Aug 18, 2015 10:10 pm

Scripting and objects

Post by richfromlondon »

Hi,

I wanted to know, how does a script and an object work within the GTK radiant program. I edited a script from a map for the Quake 3 engine EF, and I tried to get that script to work for another object. That object was a door, and one would open, it had cameras showing differen views of the door being open, with another object moving, that object then moves, at the end of this scene, so I suppose that was an animation done in the program it was made in.

As for another object in, which I did try and get it identified in the script, it wouldn't open. Is that the script, or was there something more to the object, and script.

Thank you
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