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Quake IV to be released on October 31...
Posted: Wed Aug 03, 2005 3:43 am
by Duhard
link!
The id staff says it's gonna be released "when it's done" but amazon usually gets it right...they got DooM III's release date right, at least.
So I guess it's gonna be released around that date cause we will be seeing q4 mp in action at qcon so the game cannot be really far behind.
Well?
Posted: Wed Aug 03, 2005 4:00 am
by rep
Quake Bore
Posted: Wed Aug 03, 2005 4:00 am
by Big Kahuna Burger
i pray my machine can run it
Posted: Wed Aug 03, 2005 4:01 am
by Duhard
Big Kahuna Burger wrote:i pray my machine can run it
If you can run DooM III just fine then you should be okay for q4...so they say.
Posted: Wed Aug 03, 2005 4:15 am
by Canis
I wonder when it will come out for Mac?
Posted: Wed Aug 03, 2005 4:25 am
by blakjack
if thats the box art...i like it!
i'll be watching quakecon outcome for sure. theres been quite a few assertions regarding q4 multi that I need to see to believe. i dont care if they have to put bb's back in - in fact its probably better - as long as it runs smoother and faster than d3 did.
edit: sif i posted that before you puff.
Posted: Wed Aug 03, 2005 4:25 am
by HM-PuFFNSTuFF
i don't
edit: damn you blackjack
Posted: Wed Aug 03, 2005 4:45 am
by netrex
I'm getting all weird inside knowing that the new Quake is soon to be released

Posted: Wed Aug 03, 2005 4:52 am
by Booger
:icon28:
Posted: Wed Aug 03, 2005 4:54 am
by SoM
too bad it wont be anything like the time Quake was released..
is that homo JC still working on the trinity engine or did he drop it awhile ago ?
Posted: Wed Aug 03, 2005 4:54 am
by SoM
Booger wrote::icon28:
it lives..... IT LIVES!
Posted: Wed Aug 03, 2005 4:57 am
by dzjepp
QIV is gonna have horrible Doom 3-type netcode and demos are gonna be half a gig in size... you heard it here first.
Posted: Wed Aug 03, 2005 4:58 am
by Duhard
Posted: Wed Aug 03, 2005 4:59 am
by dzjepp
:lol:
Posted: Wed Aug 03, 2005 5:08 am
by ScooterG
I. can't. wait. release. now. please.
Posted: Wed Aug 03, 2005 6:05 am
by Don Carlos
i wait with baited breath
Posted: Wed Aug 03, 2005 6:18 am
by Mogul
Actually dzjepp, since they're going back to hitboxes instead of per-poly hit detection, much of the gay DOOM 3 netcode will be replaced with "normal" Quake-style netcode.
Posted: Wed Aug 03, 2005 6:19 am
by Don Carlos
The Multiplayer is what im talking about

Posted: Wed Aug 03, 2005 6:24 am
by ajerara
Gamestop says ETA 10/11/05 for the PC version.
Posted: Wed Aug 03, 2005 6:34 am
by dzjepp
Mogul wrote:Actually dzjepp, since they're going back to hitboxes instead of per-poly hit detection, much of the gay DOOM 3 netcode will be replaced with "normal" Quake-style netcode.
Ahhhhh, interesting.

Posted: Wed Aug 03, 2005 7:17 am
by MKJ
they got the doom3 date right, at last. not at least. it took them like 15 updates
Posted: Wed Aug 03, 2005 7:24 am
by o'dium
Well, there was talk of it shipping on 360 first. Which I hope is not true...
I'll end up getting it for both, I some hwo always do for popular games... The 360 will have more content as well probably.
But PC is where its really at. I hope its not the 31st, I go away for a week on that day :icon33:
Posted: Wed Aug 03, 2005 7:47 am
by Testoclesius
who gives a shit :lol:
Posted: Wed Aug 03, 2005 8:00 am
by Eraser
SoM wrote:is that homo JC still working on the trinity engine or did he drop it awhile ago ?
"Trinity" was the codename of the Q3 engine when John Carmack first started working on the engine. To make things more confusing, Trinity was also the title of a (Q3 or D3 engine powered) game from Gray Matter (developers of the RTCW single player part). But that game has been cancelled.
Posted: Wed Aug 03, 2005 9:00 am
by netrex
They are working on an entirely new game that isn't related to anything they've created before with a new renderer that Carmack has created.