Quake II Lost Marine Mod for Doom3
Quake II Lost Marine Mod for Doom3
http://www.planetquake.com/meanarena/quake2_lostmarine/
looks good i will try it when I get home from work.
looks good i will try it when I get home from work.
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- Joined: Tue Feb 15, 2005 4:35 pm
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- Posts: 356
- Joined: Tue Feb 15, 2005 4:35 pm
If you check their website, it says "There are still things we need to finish, including animations, code, art etc", so I think they will do something about that.Brian Slade wrote:May be W.I.P, but the character animations are WEAK!
It feels very much like Quake 2, but it's dark as hell, and the models are very different.
Kiltron has done pretty well, but I expected waaaaaaaay more from the character animations.
The Light Guards dont seem threatening at all.
Felt a bit slow also. And ran like shit :/ D3 runs pretty smooth on my machine now, but this ran very bad.
[color=#DFB257][b]کΛFŦ | netrex[/b][/color] of [url=http://www.saft-clan.net/]S.A.F.T. - The Pride of [color=#FF0000]No[/color]rw[color=#0000FF]ay[/color][/url]
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Its all very early WIP stuff guys. The animations are WIP and early, the models skins are very early etc etc... I think hes done good for his time frame and the fact he hasn't got a team.
Kiltron posts a bit at our forums with updates on the mod, we all think its great. The only gripes we have are with stuff thats WIP anyways, so its a mute point.
Kiltron posts a bit at our forums with updates on the mod, we all think its great. The only gripes we have are with stuff thats WIP anyways, so its a mute point.
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I got this when I tried running it
using ARB_vertex_buffer_object memory
using ARB2 renderSystem
found DLL in pak file: F:\Program Files\Doom 3\quake2_lostmarine\quake2x86.pk4/gamex86.dll
copy gamex86.dll to F:\Program Files\Doom 3\quake2_lostmarine\gamex86.dll
********************
ERROR: wrong game DLL API version
********************
Error during initialization
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL

using ARB_vertex_buffer_object memory
using ARB2 renderSystem
found DLL in pak file: F:\Program Files\Doom 3\quake2_lostmarine\quake2x86.pk4/gamex86.dll
copy gamex86.dll to F:\Program Files\Doom 3\quake2_lostmarine\gamex86.dll
********************
ERROR: wrong game DLL API version
********************
Error during initialization
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
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- Posts: 1975
- Joined: Mon Jan 24, 2005 10:14 pm
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- Posts: 1975
- Joined: Mon Jan 24, 2005 10:14 pm