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Posted: Wed Aug 17, 2005 8:00 am
by Lenard
It makes them tga.

Posted: Wed Aug 17, 2005 8:39 am
by Lenard
Move them out of one of the folders then try it, if that doesn't work try the other one. Or is that what you already did?

Posted: Wed Aug 17, 2005 9:42 am
by Todtsteltzer
AFAIK you'll get these warnings when using the "-skyfix" switch of q3map2.

Posted: Wed Aug 17, 2005 10:56 am
by seremtan
looks like a shader issue to me. cut & paste the shader for that sky in here so we can take a look

Posted: Wed Aug 17, 2005 1:59 pm
by obsidian
It shouldn't matter if two of the same textures exist somewhere on your Q3 install, so long as they are in different directories, Q3 treats them as different files.

Are you using -skyfix or lightstyles in your map?

Posted: Wed Aug 17, 2005 3:35 pm
by sumatra
Todtsteltzer wrote:AFAIK you'll get these warnings when using the "-skyfix" switch of q3map2.
Yep!

Posted: Wed Aug 17, 2005 4:21 pm
by sumatra
riddla wrote:I think the mapper used skyfix

so its not a shader thing then?
Yep!