Red armor won't hang...

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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Hipshot
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Joined: Sun Jan 20, 2002 8:00 am

Red armor won't hang...

Post by Hipshot »

Its very odd, I check the suspend flag, (spawnflags 1) and still, it will not hang in the air, whats up with that?
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Hipshot
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Post by Hipshot »

I think I know what the problem was, it was in the way of a origin brush, could it have been that?
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
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Hipshot
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Post by Hipshot »

How about an answer? :icon22:
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Survivor
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Post by Survivor »

Answer
Kat
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Post by Kat »

Make sure the bounding box isn't being clipped in any way (not buried or touching anything)
[url=https://www.katsbits.com/tutorials#q3w]Tutorials, tools and resources[/url]
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Hipshot
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Post by Hipshot »

Its not, its in the air very far out, a plat is supposed to pass under it, strange... well well. Think it works now.

Most useless thread of 2005.
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
AEon
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Post by AEon »

The platform may be the issue try placing the armore on solid ground.
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Hipshot
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Post by Hipshot »

Yea the problem was that for some reason, the platforms origin, which I usually makes a bit larger in the middle of the trainbase, 'crashed' with the RA, even thoug its not solid and invis, but its fixed now. 'Cool' level commin' up later...
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
AEon
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Post by AEon »

Judging from your other maps, that will be quite a looker I am sure :)
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