Search found 10 matches

by Rubencoolboy
Thu Oct 20, 2005 11:50 am
Forum: ID Tech
Topic: Common Texture
Replies: 7
Views: 2819

Only hack to get past this problem, is to use a teleporter. (trigger teleport|weapon_clip|target_position) Watch out with two-way trafic though, I got sound disstortions. I reccon this was because the triggers overlapped somewhat, and/or the destinations being to close to eachother. oooum, i got it...
by Rubencoolboy
Wed Oct 19, 2005 8:52 pm
Forum: ID Tech
Topic: Common Texture
Replies: 7
Views: 2819

seremtan wrote:i hope so, or the star wars project is doomed :o
it's exactly I tried to do, a Invisible Shield like the Gundam Shield

missile_clip do the opposite, proctectil pass, u not.
by Rubencoolboy
Wed Oct 19, 2005 3:31 pm
Forum: ID Tech
Topic: Common Texture
Replies: 7
Views: 2819

Common Texture

Hi, Is there any texture wich you can pass throught it but proyectile not?

Like Common/Weapon Clip but allowing u pass throught it.

Thanks for help
by Rubencoolboy
Tue Oct 18, 2005 1:50 pm
Forum: ID Tech
Topic: I have a problem
Replies: 11
Views: 3225

THX roughrider, Hr.O, Fjoggs, ^misantropia^ and Foo

The game was corrupt, I send the map to a friend and compile sucessfully.

Thanks for ur help ;)
by Rubencoolboy
Mon Oct 17, 2005 11:21 pm
Forum: ID Tech
Topic: I have a problem
Replies: 11
Views: 3225

"as detail"? how i change this type of set brushes?
by Rubencoolboy
Mon Oct 17, 2005 10:58 pm
Forum: ID Tech
Topic: I have a problem
Replies: 11
Views: 3225

bsp_Q3Map2: (single) BSP -meta
by Rubencoolboy
Mon Oct 17, 2005 9:26 pm
Forum: ID Tech
Topic: I have a problem
Replies: 11
Views: 3225

Sorry, I find an error just now

MAP HAS NO NODES

Where's the problem?
by Rubencoolboy
Mon Oct 17, 2005 3:50 pm
Forum: ID Tech
Topic: I have a problem
Replies: 11
Views: 3225

The spawn is in the floor inside nothing, but I'll set it on air. I was type: /set sv_pure 0 /devmap "yourmapname" with no error, and kick me, then i open the console again and i see all the shader loading and finish with "32 arenas prased" "35 bots parsed" . There isn'...
by Rubencoolboy
Mon Oct 17, 2005 2:30 pm
Forum: ID Tech
Topic: I have a problem
Replies: 11
Views: 3225

yeah, how fast xD

I placed info_player_start and info_player_deathmatch
by Rubencoolboy
Mon Oct 17, 2005 2:16 pm
Forum: ID Tech
Topic: I have a problem
Replies: 11
Views: 3225

I have a problem

Hi, I'm a newbie map editor. I'm reading tutorials, but I have an error which my first map :( It compile well but when execute Q3 kick me when start to load the map. The Bubba's Arena Tutorials say: "If this isn't done when you launch the map you'll just get kicked back to the start menu. Then ...