Search found 26 matches
- Tue Feb 06, 2007 2:38 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: HI pls help me !!!
- Replies: 8
- Views: 2178
- Sun Feb 04, 2007 3:20 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: query
- Replies: 6
- Views: 1867
- Sat Feb 03, 2007 12:06 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: query
- Replies: 6
- Views: 1867
- Sat Feb 03, 2007 6:11 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: query
- Replies: 6
- Views: 1867
query
what are the speeds of various weapons in q3 in ups, can some 1 plz tell , thnx 

- Thu Feb 01, 2007 10:28 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: q3amphi
- Replies: 16
- Views: 4820
- Thu Feb 01, 2007 2:08 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: q3amphi
- Replies: 16
- Views: 4820
- Wed Jan 31, 2007 10:39 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: q3amphi
- Replies: 16
- Views: 4820
@ax i read that webpage and i tried q3map _2.3.32 and gtkradiant and q3toolkit but q3map gives some error from the commandline , gtk only allows me to open .map files and q3toolkit even though shows me this option of bsp2aas but nothing gets done , plz culd you elucidate with any of the softwares , ...
- Tue Jan 30, 2007 3:28 am
- Forum: Quake 4 Discussion
- Topic: sys specs required for quake 4
- Replies: 4
- Views: 4442
- Tue Jan 30, 2007 3:27 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: q3amphi
- Replies: 16
- Views: 4820
q3amphi
well how to play this map with bots , i am able to play it online but whenevr i try to add any bot it says 'setup failed' , is there no way i can play this map with bots or what is needed , plz reply, thnx 

- Sat Jan 27, 2007 6:43 am
- Forum: Quake 4 Discussion
- Topic: sys specs required for quake 4
- Replies: 4
- Views: 4442
sys specs required for quake 4
i have a relatively old pc but quake 3 runs like a feather (above 100 fps) on it with moderate settings (medium detail and 800*600 res), so im curious will i be able to play quake 4 smoothly , i dont mind playing on low gfx settings, i have a p4 2.5 gs and a decent RAM but only 64 MB onboard gfx (gi...
- Sat Jan 27, 2007 6:35 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: What all should be in my AUTOEXEC.CFG? post suggestions plz
- Replies: 12
- Views: 2875
- Thu Jan 25, 2007 12:52 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: query
- Replies: 14
- Views: 2917
- Thu Jan 25, 2007 3:05 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: query
- Replies: 14
- Views: 2917
- Wed Jan 24, 2007 10:14 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: query
- Replies: 14
- Views: 2917
query
guys, i have a 400 dpi mouse, i wanted to know does using mouse accel mess up ur aim , i use 0.1 mouse accel and 4.6 sens, after using accel , negotiating turns has become a lot easier but some people suggested me that it messes up ur aim , plz reply, thnx 

- Thu Jan 18, 2007 2:38 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: defrag commands
- Replies: 0
- Views: 1361
defrag commands
hello, i just came to know of the cmds for turning on OB detector, culd someone please share some more useful defrag cmds or direct me to a link, also wuld appreciate if someone culd throw in some demos for strafing, and other various stuff , thnx 

- Sun Dec 31, 2006 3:38 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: config cant be replaced
- Replies: 6
- Views: 2242
- Sat Dec 30, 2006 3:47 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: config cant be replaced
- Replies: 6
- Views: 2242
offtopic but i had a query , whenvere my cfg gets bigger than 16 kb , i cant exec it , it says cbuf_insertextoverfolowed something , is there any way to circumvent this problem , what are the redundant entries in the cfg so that i can add new binds in it , or is there any workaround for the cbuf pro...
- Fri Dec 29, 2006 7:42 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: MVD
- Replies: 1
- Views: 1325
- Fri Dec 29, 2006 3:28 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: MVD
- Replies: 1
- Views: 1325
MVD
in cpma, if i record a demo using using the mvd cmd and play it back later , on the top right corner of the screen i see the opponent , is there any way to disable that so that i can only see 1 person and switch bw the 2 by my own liking , thnx 

- Wed Dec 27, 2006 6:45 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: How to BOT
- Replies: 2
- Views: 1167
How to BOT
ive heard countless rumours that some guy use some kind of scripts to make their aim 100 % like bots , is it really true , can this be done or are they just plain rumours , awaitng reply , thnx 

- Thu Nov 16, 2006 2:52 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: decreasing reload time of railguns in osp ffa
- Replies: 0
- Views: 888
decreasing reload time of railguns in osp ffa
@riddla
aing, i read the stickies but i didn't find anything in the same regard , if i missed it maybe u culd point it out.
aing, i read the stickies but i didn't find anything in the same regard , if i missed it maybe u culd point it out.
- Mon Nov 13, 2006 9:47 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: decreasing railgun reload time
- Replies: 5
- Views: 2104
- Mon Nov 13, 2006 1:45 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: decreasing railgun reload time
- Replies: 5
- Views: 2104
decreasing railgun reload time
can someone plz share the command for decreasing rail or any other weapons reload time through callvote
,ty

- Sun Nov 05, 2006 11:51 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: urgent help
- Replies: 7
- Views: 2297
- Sun Nov 05, 2006 3:23 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: urgent help
- Replies: 7
- Views: 2297