Search found 15 matches

by kaffee
Wed Feb 26, 2014 11:21 am
Forum: ID Tech
Topic: Creating new weapon models
Replies: 3
Views: 3454

Re: Creating new weapon models

iirc the animations are hardcoded. i replaced weapons for a opensource project, and instead of having a lightninggun i build a minigun, with a spinning barrel pretty much like the original quake3 machinegun. without touching the code or animating the weapon the barrel just spins by attaching the bar...
by kaffee
Sat May 11, 2013 3:28 pm
Forum: ID Tech
Topic: Transparency with lightmap
Replies: 12
Views: 5033

Re: Transparency with lightmap

Hey. pretty simple, you can delete the blendfunc and add just the "alphafunc ge128" and apply an alphachannel to the tga. everything thats black wont be drawn(you know for sure the technical background.) any other method will cause ugly results.
mfg kaffeewunder
by kaffee
Thu Mar 03, 2011 3:50 pm
Forum: ID Tech
Topic: xccc_box : beta 1
Replies: 0
Views: 1448

xccc_box : beta 1

hello, again i made a small level, its this time a box, and the design shall remember a little bit on halflife 1 and black mesa. its basiclly designed for free for all and duel and shouldnt be played with more than 4 players. quite now i am again not sure what to do with item balancing and if its no...
by kaffee
Wed Mar 02, 2011 2:41 pm
Forum: ID Tech
Topic: xccc_dm4: feel the rush - beta 2
Replies: 6
Views: 3981

Re: xccc_dm4: feel the rush - final

[lvlshot]http://kaffeseecke.files.wordpress.com/2011/01/xdm4_121.jpg[/lvlshot] For everyone, who cares. now the map is final and can be downloaded here http://www.divshare.com/download/14205912-81e not much happend since the last beta, only some textures been aligned, and light was tweaked. wish eve...
by kaffee
Tue Feb 22, 2011 3:50 pm
Forum: ID Tech
Topic: xccc_dm4: feel the rush - beta 2
Replies: 6
Views: 3981

Re: xccc_dm4: feel the rush - beta 2

again a broken link, lol. >:E. So here is a downloadlink to beta2
http://www.divshare.com/download/14133868-545
by kaffee
Mon Jan 31, 2011 7:10 pm
Forum: ID Tech
Topic: xccc_dm4: feel the rush - beta 2
Replies: 6
Views: 3981

Re: xccc_dm4: feel the rush - beta

heya dequer, its still beta, i hopped someone could say anything to the itemlayout, but maybe the map only looks nice, if YOU want a update, plz tell me sth. besides that it looks "nice".
by kaffee
Thu Jan 27, 2011 4:09 pm
Forum: ID Tech
Topic: [BETA 2] ermap4
Replies: 21
Views: 10829

Re: [BETA 2] ermap4

oh and then rocketlaunce should be moved somehow, coz with the suggested changes, rocketlauncher and railgun are to near each other, maybe shotgun or plasma were the rocket lies, and the rocketlauncher definitly up to the jumpad.

regards kaffeewunder
by kaffee
Thu Jan 27, 2011 3:13 pm
Forum: ID Tech
Topic: [BETA 2] ermap4
Replies: 21
Views: 10829

Re: [BETA 2] ermap4

Hey eraser, i like overall the style of your trims and details and the maplayout, but as mentioned above, right now the stuff like and fans doesnt fight, maybe you should stick the theme to something like a manufactory from the industrial revolution (lol but i guess, back then, there were not so muc...
by kaffee
Sun Jan 23, 2011 4:34 pm
Forum: ID Tech
Topic: xccc_dm4: feel the rush - beta 2
Replies: 6
Views: 3981

xccc_dm4: feel the rush - beta 2

hello everyone, here is a map i allready posted some months ago over at maverickservers.com forum. its a tribute to lost world aka q3dm13. there is not much left what could remember on the map its tributed to, only the itemhold is almost equal. It should be a duelmap but could also make fun as ffa m...
by kaffee
Sun Sep 27, 2009 3:45 am
Forum: ID Tech
Topic: xccc_dm3 public beta 1
Replies: 0
Views: 2139

xccc_dm3 public beta 1

Hello everyone, this is my first public beta (beta 2 tbh =), its a medievalthemed fortress/castle/church semilargesized map, 8+ player fit in, and its mainfocus shall be tdm and ofc ffa. It has 3 attriums, in each are 2 weapons and 1 item like ya mh and ra, each connect thru 2 tunnels/stairs/bncpad/...
by kaffee
Sat Sep 26, 2009 10:38 pm
Forum: ID Tech
Topic: [Quake 3] D*********s church of the damned + DrDers House H.
Replies: 8
Views: 7388

Re: [Quake 3] D*********s church of the damned + DrDers House H.

:sly: hi, first of all, thank you very much pat, your a great help, and the hints very usefull! Ofc i let the rendering done with a higher gammavalue. =) and done some other tweaks fixes, i will open a new threat in some minutes with a public beta. now i think its really "bright"! so we wi...
by kaffee
Sat Sep 19, 2009 3:50 pm
Forum: ID Tech
Topic: [Quake 3] D*********s church of the damned + DrDers House H.
Replies: 8
Views: 7388

Re: [Quake 3] D*********s church of the damned + DrDers House H.

Hi, well Pat i am glad u didnt forget it at all. well its a kind of obvious to wait, coz i allready said i will open a new thread! =) I also wanted to post some screens after uploading the map and writing the reply. but unfortunatly i got tight involved to my work so i couldnt do it. so now i have a...
by kaffee
Sun Aug 23, 2009 5:42 pm
Forum: ID Tech
Topic: [Quake 3] D*********s church of the damned + DrDers House H.
Replies: 8
Views: 7388

Re: [Quake 3] D*********s church of the damned + DrDers House H.

Hello again, Okay i ll posted this before, but now its missing since i posted it "to late". so here is what i did. I worked a littlebit on xccc_dm3 - made it a lil bit brighter - added lvlshot - i cropped the tech textures - added the missing textures - clipped the open areas ( i think i w...
by kaffee
Tue Aug 11, 2009 8:48 am
Forum: ID Tech
Topic: [Quake 3] D*********s church of the damned + DrDers House H.
Replies: 8
Views: 7388

Re: [Quake 3] D*********s church of the damned + DrDers House H.

Hi Pat, I am very glad to read your post, and as u mentioned i will split the maps up. I am not only glad to read your post i am also eager to read what you think, and also little bit excited! :> So i thank u very much beforehand. Ill hope you enjoyed your trip, or whatever you did! =) regards, Kaffee
by kaffee
Fri Jul 31, 2009 9:39 am
Forum: ID Tech
Topic: [Quake 3] D*********s church of the damned + DrDers House H.
Replies: 8
Views: 7388

[Quake 3] D*********s church of the damned + DrDers House H.

Hello everyone, I am Kaffeewunder, and i am freshmeat. B> I map since a long time ( started with doom2? dn3d B>), but never realeased anything beside 2 maps for the q3mod arenaworld. so i never released something but did some maps, now i have 10 maps almost finished, i just need some fixes like perf...