Search found 21 matches
- Sat May 02, 2015 12:24 pm
- Forum: ID Tech
- Topic: gtkradint 1.6.4 mouse
- Replies: 5
- Views: 4693
Re: gtkradint 1.6.4 mouse
Okay one year later i figured out why this issue happens to me. When my taskbar is located on top side of the monitor radiant viewports going insane, but if i move it to default bottom place everything works just fine, lol. But there is one other problem... how to choose multiple brushes with frame ...
- Wed Oct 08, 2014 12:18 pm
- Forum: ID Tech
- Topic: gtkradint 1.6.4 mouse
- Replies: 5
- Views: 4693
Re: gtkradint 1.6.4 mouse
So, now im using w7x64 and Nvidia GTX650, but i still have the same problem :<
- Wed Apr 23, 2014 11:12 am
- Forum: ID Tech
- Topic: gtkradint 1.6.4 mouse
- Replies: 5
- Views: 4693
Re: gtkradint 1.6.4 mouse
This also happens in 2d viewports as well, but only when i click right mouse button.
- Tue Apr 22, 2014 7:53 pm
- Forum: ID Tech
- Topic: gtkradint 1.6.4 mouse
- Replies: 5
- Views: 4693
gtkradint 1.6.4 mouse
Hello, i have a big problem with gtkradint 1.6.4, in 3d viewport mouse is always looking down. i can try to move it back, but still mouse is going back down.
help me!
Windows 7 x32
nvidia gt 430
help me!
Windows 7 x32
nvidia gt 430
- Mon Feb 04, 2013 7:56 am
- Forum: ID Tech
- Topic: mdl to md3 converting
- Replies: 1
- Views: 3081
mdl to md3 converting
Hello, im trying to convert model from half-life mdl format to quake 3 md3 format.
Im using Noesis converter, but after adding model to level it appears without textures!

Model that im trying to convert
http://www.sendspace.com/file/02le3r
Im using Noesis converter, but after adding model to level it appears without textures!

Model that im trying to convert
http://www.sendspace.com/file/02le3r
- Tue Jul 24, 2012 4:57 pm
- Forum: ID Tech
- Topic: Menace, Q3 CTF Map
- Replies: 4
- Views: 5486
Re: Menace, Q3 CTF Map
I hope no one from ID Software participate in this forum ;p
- Mon Jul 23, 2012 5:23 pm
- Forum: ID Tech
- Topic: Menace, Q3 CTF Map
- Replies: 4
- Views: 5486
Menace, Q3 CTF Map
Hello, i done my very very first QIII map :3 I was inspiring by BlackCathedrall map, and was using some textures from that map. Few models from different sources and music from horror game Amnesia. Creation time is about 4 months because i'm very lazy sometimes. Accepting any suggestions, feedbacks ...
- Sat Mar 31, 2012 12:20 pm
- Forum: ID Tech
- Topic: Textures sub category
- Replies: 6
- Views: 2694
Re: Textures sub category
CZghost
Gimp, i like free and easy to learn apps like blender and gimp.
Gimp, i like free and easy to learn apps like blender and gimp.
- Sat Mar 31, 2012 7:46 am
- Forum: ID Tech
- Topic: Textures sub category
- Replies: 6
- Views: 2694
- Fri Mar 30, 2012 7:06 pm
- Forum: ID Tech
- Topic: Textures sub category
- Replies: 6
- Views: 2694
Textures sub category
How can i create my own texture sub category just like gothic and base in q3?

- Mon May 23, 2011 6:49 am
- Forum: ID Tech
- Topic: Radiant 1.6 (ZeroRadiant)
- Replies: 92
- Views: 179130
Re: Radiant 1.6 (ZeroRadiant)
With GTKRadiant 1.5 i have this problem - viewtopic.php?f=10&t=44818&hilit=
And the built in one too!
With zeroradiant everything works fine
And the built in one too!
With zeroradiant everything works fine
- Sun May 22, 2011 4:51 pm
- Forum: ID Tech
- Topic: Radiant 1.6 (ZeroRadiant)
- Replies: 92
- Views: 179130
Re: Radiant 1.6 (ZeroRadiant)
Thank yours!
Looks like in new version my textures problem is no longer appear. Thats awesome, tnx a lot.
But now i have another silly question! Where or how i can get q4pack?
I found something in google, but looks like its not what i need.
https://zerowing.idsoftware.com/svn/rad ... ks/Q4Pack/
Looks like in new version my textures problem is no longer appear. Thats awesome, tnx a lot.
But now i have another silly question! Where or how i can get q4pack?
I found something in google, but looks like its not what i need.
https://zerowing.idsoftware.com/svn/rad ... ks/Q4Pack/
- Tue May 17, 2011 10:00 am
- Forum: ID Tech
- Topic: Radiant 1.6 (ZeroRadiant)
- Replies: 92
- Views: 179130
Re: Radiant 1.6 (ZeroRadiant)
Hello again, so, we still can't use radiant for QL mapping?
- Fri Mar 04, 2011 12:24 pm
- Forum: ID Tech
- Topic: Radiant 1.6 (ZeroRadiant)
- Replies: 92
- Views: 179130
Re: Radiant 1.6 (ZeroRadiant)
Oh, it's bad
- Fri Mar 04, 2011 12:16 pm
- Forum: ID Tech
- Topic: Radiant 1.6 (ZeroRadiant)
- Replies: 92
- Views: 179130
Re: Radiant 1.6 (ZeroRadiant)
How i can config ZR for Quake Live? I just need to go in configure games, then choose "Quake III Arena and mods" ?
And provide path in engine directory to "X:\Documents and Settings\Admin\Application Data\id Software\quakelive\baseq3"
Like that?
Sorry for my eng
And provide path in engine directory to "X:\Documents and Settings\Admin\Application Data\id Software\quakelive\baseq3"
Like that?
Sorry for my eng

- Tue Nov 16, 2010 4:20 pm
- Forum: ID Tech
- Topic: Texures problem
- Replies: 11
- Views: 4333
Re: Texures problem
dichtfux
Thank you!
Thank you!
- Tue Nov 16, 2010 2:39 pm
- Forum: ID Tech
- Topic: Texures problem
- Replies: 11
- Views: 4333
Re: Texures problem
Anthem
Sorry, but i'm interesting in quake 2 mapping, not in q3, or this site only about q3? If this right then, sorry, i found wrong site
Sorry, but i'm interesting in quake 2 mapping, not in q3, or this site only about q3? If this right then, sorry, i found wrong site

- Tue Nov 16, 2010 2:20 pm
- Forum: ID Tech
- Topic: Texures problem
- Replies: 11
- Views: 4333
Re: Texures problem
Can i ask another question right there!? how i can compile light on my map? mapping for quake 2 i use fullvis (qrad -maxlt -extra) but light on my map not compile! even i remove light from map after comipil my map will be bright like daylight! sorry for my english
- Tue Nov 16, 2010 2:16 pm
- Forum: ID Tech
- Topic: Texures problem
- Replies: 11
- Views: 4333
Re: Texures problem
nope, this not help me too... okay, however, i can restart radiant every time, when i see this bug. Thank you all!! 

- Mon Nov 15, 2010 12:00 am
- Forum: ID Tech
- Topic: Texures problem
- Replies: 11
- Views: 4333
Re: Texures problem
I checked all the options and nothing helps
- Sun Nov 14, 2010 10:44 pm
- Forum: ID Tech
- Topic: Texures problem
- Replies: 11
- Views: 4333
Texures problem
Hello, can u help me with this bug? please, watch video below.
Textures are beginning to "wawing" after 5 minutes of work!
My video - radeon1950pro
http://www.youtube.com/watch?v=2vC7TYzHB3Q
Textures are beginning to "wawing" after 5 minutes of work!
My video - radeon1950pro
http://www.youtube.com/watch?v=2vC7TYzHB3Q