would good for inspiration for jstrnewlayout.
Search found 59 matches
- Mon Jul 30, 2012 11:51 am
- Forum: ID Tech
- Topic: j3st3r's New Layout
- Replies: 68
- Views: 32346
Re: new layout
a download from map-charon3geo2.zip does not exist.
would good for inspiration for jstrnewlayout.
would good for inspiration for jstrnewlayout.
- Mon Jul 30, 2012 11:38 am
- Forum: ID Tech
- Topic: desctf3 by Despair
- Replies: 10
- Views: 5839
Re: desctf3 by Despair
bspc.log
Entity 0, Brush 5380: duplicate plane
MAX_MAPFILE_PLANES
is this error from Brush 5380
or is this another Brush ?
Entity 0, Brush 5380: duplicate plane
MAX_MAPFILE_PLANES
is this error from Brush 5380
or is this another Brush ?
- Sun Jul 29, 2012 2:47 pm
- Forum: ID Tech
- Topic: New EP mission by CZghost - Training Center
- Replies: 31
- Views: 17070
Re: New EP mission by CZghost - Extreme Test
"The map will be never released. I'm sorry to say it off, but the technical issues have delayed my work a lot... Good luck and I'd be happy to see winning map"
what kind of an excuse?
This is the radiant.
everything is possible.
you just need to know "how"
what kind of an excuse?
This is the radiant.
everything is possible.
you just need to know "how"
- Sun Jul 29, 2012 2:42 pm
- Forum: ID Tech
- Topic: bistro t1 beta 1
- Replies: 12
- Views: 12768
Re: bistro t1 beta 1
I can play the map in q3. have all the textures of ql. The skybox is not good for space map Style. Some textures are still not properly. by Radiant "surface inspector". an example: - gkc15_big - panel04ntrl2 in the center of the map ----------------------- by the weapons two Rail and two R...
- Sun Jul 29, 2012 2:29 pm
- Forum: ID Tech
- Topic: j3st3r's New Layout
- Replies: 68
- Views: 32346
Re: new layout
for textures
make a contrast map with a few textures
old time
by planetquake.com a contest with two textures.
that was cool
make a contrast map with a few textures
old time
by planetquake.com a contest with two textures.
that was cool
- Sun Jul 29, 2012 2:21 pm
- Forum: ID Tech
- Topic: New EP mission by CZghost - Training Center
- Replies: 31
- Views: 17070
Re: New EP mission by CZghost - Extreme Test
and what is with this Map ?
http://maverickservers.com/forums/viewt ... 23&t=17479
Software for Sound
Audio Record from your Windows OS.
or
http://audacity.sourceforge.net/?lang=de
http://maverickservers.com/forums/viewt ... 23&t=17479
Software for Sound
Audio Record from your Windows OS.
or
http://audacity.sourceforge.net/?lang=de
- Sun Jul 29, 2012 11:41 am
- Forum: ID Tech
- Topic: j3st3r's New Layout
- Replies: 68
- Views: 32346
Re: new layout
start from Map with q3map2toolz is easy. Create the aas with this bat: "bspc -forcesidesvisible -bsp2aas jstrnewlayout.bsp" "BSPC run time is 6 seconds" :D --------------------------------------- gameplay with bots is good, but the fps is always up and down. :( map with other tex...
- Sat Jul 28, 2012 10:12 am
- Forum: ID Tech
- Topic: Quake3World 20 Brush Contest 2012
- Replies: 26
- Views: 51055
- Sat Jul 28, 2012 10:04 am
- Forum: ID Tech
- Topic: ct3tourney3 by cityy
- Replies: 17
- Views: 12663
Re: ct3tourney3 by cityy
interesting map
But what about ct3ctf4_a3 ?
But what about ct3ctf4_a3 ?
- Sat Jul 28, 2012 10:01 am
- Forum: ID Tech
- Topic: bistro t1 beta 1
- Replies: 12
- Views: 12768
Re: bistro t1 beta 1
Fist Post from this thread "07-18-2012 03:35 PM"
Download from bistrot1b1
Pk3 is ql Format.
bsp is q3 Format.
?
Download from bistrot1b1
Pk3 is ql Format.
bsp is q3 Format.
?
- Thu Jul 26, 2012 12:44 pm
- Forum: ID Tech
- Topic: bistro t1 beta 1
- Replies: 12
- Views: 12768
Re: bistro t1 beta 1
and what is with a version for q3 ?
- Wed Jul 25, 2012 2:26 pm
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Looking For ra3bots.zip
- Replies: 5
- Views: 8877
Re: Looking For ra3bots.zip
Ra3 has support for bots?
are when?
old time
Ra3 Maps playing with Bots in CPMA not in Ra3.
are when?
old time
Ra3 Maps playing with Bots in CPMA not in Ra3.
- Wed Jul 25, 2012 2:19 pm
- Forum: ID Tech
- Topic: MSG QUAKE 3 LEVEL DESIGN COMPETITION #4
- Replies: 31
- Views: 23267
Re: MSG QUAKE 3 LEVEL DESIGN COMPETITION #4
I've seen the alphas, but why no one writes, that desctf3_b5 BSPC has a crash?
evil "MAX_MAPFILE_PLANES"
evil "MAX_MAPFILE_PLANES"
- Wed Jul 25, 2012 2:10 pm
- Forum: ID Tech
- Topic: Menace, Q3 CTF Map
- Replies: 4
- Views: 5753
Re: Menace, Q3 CTF Map
a bit of feedback No aas, no Bots, no Fun with the map = Bad Mapping. is not that hard with BSPC. Copy from bspc.exe(in GtkRadiant 1.5.0 folder) in your maps folder. And this in a bat file. bspc -forcesidesvisible -bsp2aas q3menace_rc.bsp BSPC creates a aas file. by this map "BSPC run time is 4...
- Mon Jun 04, 2012 12:22 pm
- Forum: ID Tech
- Topic: GtkRadiant 1.6.2 (Stable Release)
- Replies: 38
- Views: 43404
Re: GtkRadiant 1.6.2 (Stable Release)
the old q3radiant_202 was stable.
otherwise would ID not q3a can create.
Or
I know the q3radiant_202, are he is on the FTP by ID.
"but rather thick all-round"
otherwise would ID not q3a can create.
Or
I know the q3radiant_202, are he is on the FTP by ID.
"but rather thick all-round"
- Mon Jun 04, 2012 11:40 am
- Forum: ID Tech
- Topic: GtkRadiant 1.6.2 (Stable Release)
- Replies: 38
- Views: 43404
Re: GtkRadiant 1.6.2 (Stable Release)
Yes This is 1.5 vs 1.62 and not 1.4 vs 1.62 a big difference is the resource-efficient. 1.62 consumes more than 1.5. create a small map with 1.5. create the same map with 1.62. you notice the differences. 1.62 is more the old radiant by id This is a step backward and not forward. sorry this is G**g*...
- Sun Jun 03, 2012 2:11 pm
- Forum: ID Tech
- Topic: GtkRadiant 1.6.2 (Stable Release)
- Replies: 38
- Views: 43404
Re: GtkRadiant 1.6.2 (Stable Release)
Now I am very sad,
that no answer comes back.
- Sun Jun 03, 2012 2:08 pm
- Forum: ID Tech
- Topic: EntityPlus - A single player Q3 mod
- Replies: 830
- Views: 988381
- Thu May 31, 2012 2:02 pm
- Forum: ID Tech
- Topic: EntityPlus - A single player Q3 mod
- Replies: 830
- Views: 988381
Re: EntityPlus - A single player Q3 mod
free sounds for func_breakable Entitys.
where you can find what?
where you can find what?
- Thu May 31, 2012 1:53 pm
- Forum: ID Tech
- Topic: GtkRadiant 1.6.2 (Stable Release)
- Replies: 38
- Views: 43404
Re: GtkRadiant 1.6.2 (Stable Release)
the errors occur in this system. Windows Vista Home Intel Core 2 RAM 2 GB Nvidia GeForce 8600 GS (small numbers in the grid and the beep) ---------------------------------------- These systems do not come this error. Windows Vista Home AMD Turion X2 RAM 3 GB ATI Radeon HD 3470 this leads to problems...
- Wed May 30, 2012 12:09 pm
- Forum: ID Tech
- Topic: GtkRadiant 1.6.2 (Stable Release)
- Replies: 38
- Views: 43404
Re: GtkRadiant 1.6.2 (Stable Release)
My internal speaker is going crazy for some keys. I am the only person here that does that happen? is indeed strange. This sound is really only in DOS. The other radians does not happen. -------------------------------------------------- appear and disappear from "Surface Inspector" In GTK...
- Tue May 29, 2012 2:05 pm
- Forum: ID Tech
- Topic: GtkRadiant 1.6.2 (Stable Release)
- Replies: 38
- Views: 43404
Re: GtkRadiant 1.6.2 (Stable Release)
at obsidian:
next minus point:
appear and disappear from "Surface Inspector".
My internal speaker is going crazy for some keys.
press s "beep"
press t "beep"
press n "beep"
What is it?
next minus point:
appear and disappear from "Surface Inspector".
My internal speaker is going crazy for some keys.
press s "beep"
press t "beep"
press n "beep"
What is it?
- Tue May 29, 2012 1:59 pm
- Forum: ID Tech
- Topic: q3map2 compiler crashes at end
- Replies: 19
- Views: 13761
Re: q3map2 compiler crashes at end
"g**g**" is cool.
http://tremulous.net/forum/index.php?topic=16207.0
http://forums.filefront.com/sw-jk3-modd ... alloc.html
http://tremulous.net/forum/index.php?topic=16207.0
http://forums.filefront.com/sw-jk3-modd ... alloc.html
- Sat May 26, 2012 12:40 pm
- Forum: ID Tech
- Topic: q3map2 compiler crashes at end
- Replies: 19
- Views: 13761
Re: q3map2 compiler crashes at end
comes at the start of q3?
then it is com_hunkMegs and is too small.
type in console:
seta com_hunkMegs "128" (or more)
vid_restart
then it is com_hunkMegs and is too small.
type in console:
seta com_hunkMegs "128" (or more)
vid_restart
- Fri May 25, 2012 12:09 pm
- Forum: ID Tech
- Topic: q3map2 compiler crashes at end
- Replies: 19
- Views: 13761
Re: q3map2 compiler crashes at end
specify the installation of gtk always quake3. Not baseq3 or mission pack.
I do just for the installation of new radiant happened.
I do just for the installation of new radiant happened.