qer_editorImage to display indexed images in radiant
qer_editorImage to display indexed images in radiant
I've opted to use indexed images for all basic textures (i.e. not used in a shader), is using qer_editorImage to display non-indexed versions from an alternate directory the correct way to go about this? I've read that there are some instances where a shader will use info from qer_editorImage, this doesn't matter in this instance but it makes we wonder if it could have other effects I'm not aware of. Thanks.
[url=https://www.youtube.com/user/KillPixel]KillPixel@YouTube[/url]
Re: qer_editorImage to display indexed images in radiant
editor only directives
Re: qer_editorImage to display indexed images in radiant
ok, thanks for confirming.
[url=https://www.youtube.com/user/KillPixel]KillPixel@YouTube[/url]
Re: qer_editorImage to display indexed images in radiant
As far I know, Quake 3 does not have support for indexed images apart from terrain alphamap. I (accidentaly) used grayscaled JPEG (not in RGB color space) in a test map and game crashed when tried to load that map. I did not test indexed TGA, though...