Screenshots
Re: Screenshots
And those splotches on the floor should be under all the open to the sky (i.e. rain) vegetation... and not spamming the full floor (1st shot, left), IMO. In the 2nd screenshot, on the arena floor under the greenery on the right.
Map looks nice though. I like the Quake II'ish style.
Map looks nice though. I like the Quake II'ish style.
Re: Screenshots
THX Guys, youre great!
I really didnt think that much about the greenery, youre right Aeon and i think it will look pretty cool! Thanks for the Tip!
And THX @Obsidian for just be Obsidian!

I really didnt think that much about the greenery, youre right Aeon and i think it will look pretty cool! Thanks for the Tip!
And THX @Obsidian for just be Obsidian!

Die Vitamine sind in der Dose gefangen!!!
Re: Screenshots

[lvlshot]http://i.imgur.com/quSvySb.jpg[/lvlshot]
[lvlshot]http://i.imgur.com/Zh5gsyJ.jpg[/lvlshot]
Re: Screenshots
That fkd is a beautiful map, I wish this was made 15 years earlier for CA games.
Any chance to avoid the tilling textures on the top level?
Any chance to avoid the tilling textures on the top level?
[color=#FF0000][WYD][/color]
Re: Screenshots
It's all really early stuff so hardly any detailing has been done.
Re: Screenshots
fKd wrote:It's all really early stuff so hardly any detailing has been done.

[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
Re: Screenshots
fKd,
I think you presented a map with a modern Gothic interpretation at some point. This is a new one though? Looks very fresh for a Gothic map. Nice work.
I think you presented a map with a modern Gothic interpretation at some point. This is a new one though? Looks very fresh for a Gothic map. Nice work.
Re: Screenshots
Wow nice, two new maps =)
@Andy, you are inspired a little by Pats new level here, graphics-vise?
@fkd, nice, lots of details as usual, I like to jump around your levels, cause there's usually a lot to look at!
You both should up these to the QL workshop btw, when they are done!
@Andy, you are inspired a little by Pats new level here, graphics-vise?
@fkd, nice, lots of details as usual, I like to jump around your levels, cause there's usually a lot to look at!
You both should up these to the QL workshop btw, when they are done!
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
Re: Screenshots
@fdk: This looks soo great!
@Hipshot: Im inspired by many of you Guys here, in this map im using the same Textures that Pat used for Hydra (Socks Industrial). I will upload it to the workshop when its ready to go.
@Hipshot: Im inspired by many of you Guys here, in this map im using the same Textures that Pat used for Hydra (Socks Industrial). I will upload it to the workshop when its ready to go.
Die Vitamine sind in der Dose gefangen!!!
-
- Posts: 4
- Joined: Wed Nov 04, 2015 9:56 am
-
- Posts: 125
- Joined: Wed May 13, 2015 9:04 pm
Re: Screenshots
Not really an screenshot, but here is gusq3ctf3 trailer:
[youtube]7n4fSAe6ynQ[/youtube]
Could quick reply have a preview function?
[youtube]7n4fSAe6ynQ[/youtube]
Could quick reply have a preview function?
[color=#BF4000]Who cares with me?[/color] [color=#BF0080]Everyone ragequit![/color]
Re: Screenshots
Looking great Andy
. Have you considered different colours for the flooredges? Grey to grey doesn't really contrast them. On the first pic you have them in brown, by the two floorspots. That is distinguishable.
Looking forward to play that one fkd. Really good texturing with relativily easy geometry, it looks epic.
Edit: it's the lighting with lava, contrasted by the 6000 Kelvin (?) downlights that gives it that superb touch. Very well done
. Again, can't wait to play it.

Looking forward to play that one fkd. Really good texturing with relativily easy geometry, it looks epic.
Edit: it's the lighting with lava, contrasted by the 6000 Kelvin (?) downlights that gives it that superb touch. Very well done

Re: Screenshots
The video is too dark, at least for me =(
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
-
- Posts: 125
- Joined: Wed May 13, 2015 9:04 pm
Re: Screenshots
Some areas had buggy lights. Thanks for reporting, was already fixed now.
[color=#BF4000]Who cares with me?[/color] [color=#BF0080]Everyone ragequit![/color]
-
- Posts: 494
- Joined: Tue Mar 31, 2009 11:14 am
Re: Screenshots
@fKd: looks great for big games!
@AndyW: nice, but it looks weird the way you rotated that concrete seam texture vertically by the raised platform. i would leave it horizontal the way sock made it, otherwise the shadows and highlights might not make sense.
edit: @Hipshot: that layout screenshot reminds me of an archaeological dig site
@AndyW: nice, but it looks weird the way you rotated that concrete seam texture vertically by the raised platform. i would leave it horizontal the way sock made it, otherwise the shadows and highlights might not make sense.
edit: @Hipshot: that layout screenshot reminds me of an archaeological dig site

Re: Screenshots
You said it's one of your first creations. Any download? It looks really brilliantfKd wrote:![]()
[lvlshot]http://i.imgur.com/quSvySb.jpg[/lvlshot]
[lvlshot]http://i.imgur.com/Zh5gsyJ.jpg[/lvlshot]

Re: Screenshots
Last stable release was in 2013...


[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
-
- Posts: 125
- Joined: Wed May 13, 2015 9:04 pm
Re: Screenshots
Just to report, 1.6.4 works in Windows 10. Don't know anything about 1.6.5 besides it exists, though :/
[color=#BF4000]Who cares with me?[/color] [color=#BF0080]Everyone ragequit![/color]
Re: Screenshots
I think it is screenshot from developed version, which is not released yet
There is still 1.6.4 as latest release on icullus websites...

Re: Screenshots
It's an early development build. If you join the IRC channel or mailing list, the link is posted. Experimental, probably not very stable.
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
Re: Screenshots
Show me your moves!
[lvlshot]http://img.bacon.ms/shot0130.jpg[/lvlshot]
[lvlshot]http://img.bacon.ms/shot0134.jpg[/lvlshot]
[lvlshot]http://img.bacon.ms/shot0130.jpg[/lvlshot]
[lvlshot]http://img.bacon.ms/shot0134.jpg[/lvlshot]
Last edited by Bacon on Sat Nov 14, 2015 4:53 am, edited 1 time in total.
[b]CAPSLOCK IS ON[/b]