Well whatever textures are default in quake 3 would work. I just need someone who knows how to texture things well and add nice lighting. I can only build cubes (which is the main shape that will be in the map ).
ah... so you are talking about doing the layout (general gameplay structure) and ask for another person do do the brushwork (architectonic details) and texturing?
Its been a long time since I've mapped... need to get my Q3Radiant 197 manual out that I've printed 4 years ago (~150pages) and find how the hell do I navigate in the 3D window.
voodoochopstiks wrote:click with your right mouse button in it, and mouselook, then move with the arrow keys. You really ought to use gtkradiant though...
ToxicBug wrote:Its been a long time since I've mapped... need to get my Q3Radiant 197 manual out that I've printed 4 years ago (~150pages) and find how the hell do I navigate in the 3D window.
Its lucky the editoring forum is so easy going on new mappers, otherwise this thread could have so easily turn out like this!
Heh, that guy never saw it coming. Well since I'm here.... Anybody got that command line for the D3 editor shortcut that Rook posted before the great crash?
ToxicBug wrote:Its been a long time since I've mapped... need to get my Q3Radiant 197 manual out that I've printed 4 years ago (~150pages) and find how the hell do I navigate in the 3D window.
Its lucky the editoring forum is so easy going on new mappers, otherwise this thread could have so easily turn out like this!