Quake IV to be released on October 31...

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Whiskey 7
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Post by Whiskey 7 »

Don Carlos wrote:The Multiplayer is what im talking about :D
Yes looking forward to this one more so that HL2 / UT2K4 :icon8:
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MKJ
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Post by MKJ »

netrex wrote:They are working on an entirely new game that isn't related to anything they've created before with a new renderer that Carmack has created.
which will be cast aside to make yet another shotgun/rocketlauncher uberengine enemy-sparse game
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hate
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Post by hate »

with mechanized walkers and hover tanks to pilot
sweet madness

i will rise...
S@M
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Post by S@M »

Canis wrote:I wonder when it will come out for Mac?
probably 4 months or so later... :icon33:
"Liberty, what crimes are committed in your name."
busetibi
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Post by busetibi »

S@M wrote:
Canis wrote:I wonder when it will come out for Mac?
probably 4 months or so later... :icon33:
:snigger:
yo s@m m8 :)
you seen that post about MightyMouse?
fkn killer :icon19:

sry ;)
obsidian
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Post by obsidian »

Any news about a collector's edition?
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Mr.Magnetichead
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Post by Mr.Magnetichead »

I don't have too high a hope but I'll pick it up anyway because it's Quake.
R00k
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Post by R00k »

Is it a fact that Q4 will use hitboxes again instead of per-poly detection?

If the netcode and demos aren't at least close to the same as Q3 (as far as performance), then Q4 will be as big a flop as D3 MP was.

Still, I'm getting all excited thinking it might be around the corner. :icon32:
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MKJ
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Post by MKJ »

they should use a combination of hotbox & perpoly >:E

and this game should have fucking co-op!!1111one
i'll say it again

cooooooooo-ooooooooooop :@
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Duhard
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Post by Duhard »

R00k wrote:Is it a fact that Q4 will use hitboxes again instead of per-poly detection?
Yes it's a fact cause Hollenshead and Willits said so :D
rep
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Post by rep »

netrex wrote:I'm getting all weird inside knowing that the new Quake is soon to be released :)
This isn't the new Quake.

It's a Quake mod for DOOM 3 that costs $50.

Edit: As long as the hitboxes are low poly versions of the main model. We don't need any of this shit where you shoot TankJr and it goes right through him.

Also, headshots for fucks sake. At least put it in as an option. Hell, keep the damage the same for every hitbox, but tag them differently so modders can, if they want to, make it so if you're hit in the leg, you'll run all gimpy (I hate that feature of new games, but if a mod wants it, let them do it easily) and if they shoot someone's head with a powerful weapon like the railgun, it's a headshot.
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Duhard
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Post by Duhard »

headshots don't belong in quake...too gimmick and it would only force the skilless noobs to hide behind crates and zoom for headshots.
Grudge
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Post by Grudge »

Agreed, headshots are as gay as CS.
ajerara
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Post by ajerara »

Gamestop lists a collector's edition with the same release date as the PC version, no mention of what's included, though.
netrex
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Post by netrex »

rep wrote:This isn't the new Quake.

It's a Quake mod for DOOM 3 that costs $50.
Pay attention FFS! :dork:
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Iccy (temp)
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Post by Iccy (temp) »

All i care about is MP. If its as fun at q2 or q3 then its win, if its not, then its lose. I hope its great, i want raven to succed and revisit heretic. im dying for blade matches on the doom3 engine :drool: :drool: :drool:
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Post by eepberries »

Iccy (temp) wrote:All i care about is MP. If its as fun at q2 or q3 then its win, if its not, then its lose. I hope its great, i want raven to succed and revisit heretic. im dying for blade matches on the doom3 engine :drool: :drool: :drool:
Nigga Please! HeXeN!
Keep It Real

Post by Keep It Real »

rep wrote:
netrex wrote:I'm getting all weird inside knowing that the new Quake is soon to be released :)
This isn't the new Quake.

It's a Quake mod for DOOM 3 that costs $50.

Edit: As long as the hitboxes are low poly versions of the main model. We don't need any of this shit where you shoot TankJr and it goes right through him.

Also, headshots for fucks sake. At least put it in as an option. Hell, keep the damage the same for every hitbox, but tag them differently so modders can, if they want to, make it so if you're hit in the leg, you'll run all gimpy (I hate that feature of new games, but if a mod wants it, let them do it easily) and if they shoot someone's head with a powerful weapon like the railgun, it's a headshot.
its called quake 4 isn't it, dumbass?
DRuM
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Post by DRuM »

Duhard wrote: skilless noobs to hide behind crates and zoom for headshots.
:lol:
Duhard
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Post by Duhard »

BREAKING NEWS!

Here are the latest q4 sp screenies...

[lvlshot]http://www.bluesnews.com/screenshots/games/quake4/20050803/q4_groupd_12.jpg[/lvlshot] [lvlshot]http://www.bluesnews.com/screenshots/games/quake4/20050803/q4_groupb_05.jpg[/lvlshot]

hmmm...you heard it here first :icon14:
rep
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Post by rep »

QUAKE 4: A DOOM 3 MODIFICATION BY RAVEN... Now with more tangent space normal map seams all over the place. :lol:
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rep
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Post by rep »

riddla: tries too hard to impress the nerds by talking meaningless shit to the master of the forum :lol:
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blakjack
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Post by blakjack »

confirmation of bounding boxes...got link?
great to hear anyway
R00k
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Post by R00k »

I think those look great. But am I the only one who doesn't like the Stroggs' metal feet?
rep
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Post by rep »

Fuck, riddla. You sure got me there, and it only took you 540 seconds to come up with it... Burn. :dork:
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