Curved/Angled Corners

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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bork[e]
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Curved/Angled Corners

Post by bork[e] »

What is the correct way to do this, I've ran into some problems with hinting these areas so I'm pretty sure this is wrong...(and aren't all brushes that are angled like this supposed to be detail anyway?)

[lvlshot]http://www.members.cox.net/borke/curve.JPG[/lvlshot]
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Hipshot
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Post by Hipshot »

Can a curve like that really be VISed any good?
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Plan C
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Post by Plan C »

When brush faces connect on a 45 degree angle, use a clipping ratio of 2:1 on the brushes =>

Image
Plan C
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Post by Plan C »

Hipshot wrote:Can a curve like that really be VISed any good?
Depends on how long the corridor is.

In my pic, hinting *could* be achieved, but it's a close call :) =>

Image
bork[e]
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Post by bork[e] »

ahh nice. (I also see I made my floor is wrong as well :D )

So angles like that don't need to be made into detail?
pjw
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Post by pjw »

This is about the best you're going to do with hinting that angle/curve/hallway/thingie:

Image

Also, angles and detail have nothing to do with each other. Detail should simply be fussy/small and/or non-vis-blocking brushwork. Structural brushes can be quite funky at times and need not be cubic/axial. :)

Edit: Beaten like a filthy stepchild by Plan C. Image
Last edited by pjw on Fri Aug 12, 2005 6:25 pm, edited 1 time in total.
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Plan C
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Post by Plan C »

bork[e] wrote:ahh nice. (I also see I made my floor is wrong as well :D )

So angles like that don't need to be made into detail?

Well, from your pic I gather that this corridor borders directly on The Void, so the brushes would *need* to be structural.

If you plan to add a caulk hull later on, though, then, yes, they can be made detail.


But keep in mind that the VIS-process only takes the structural brushes into account.

In the case of this corridor, you'd have to place your caulk hull brushes exactly flush with the detail corridor brushes to get VIS-blocking going on.
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Hipshot
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Post by Hipshot »

Plan C wrote:
Hipshot wrote:Can a curve like that really be VISed any good?
Depends on how long the corridor is.

In my pic, hinting *could* be achieved, but it's a close call :) =>

Image
Of course the lenght of the corridor is in play, I sometimes tries to make some corridors longer for easier VIS.
Plan C
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Post by Plan C »

Hehe, TBH, I wasn't a 100% positive that hint brush in my pic would work, being flush with the non-axial corridor brush face (been a long time).

Sweet relief when pjw affirmed things :)

I'd rather stretch those non-axial corridor parts a good 64 units for good messure too, though, and have the hint brush overlap some.
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