[lvlshot]http://www.members.cox.net/borke/shrimp/error.JPG[/lvlshot]
As you can see, there is a brush right there (that is structural.)
But anyway, here is what is at the bottom of the BSPC compile log.
Compile settings I have tried many different ways, but mostly It's all just default... BSP, VIS, LIGHT, BSPC, nothing special just yet.
Code: Select all
598 tiny portals
3093 KB of portal memory
7015 KB of winding memory
------ FloodEntities -------
WARNING: entity reached from outside
--- LeakFile ---
C:\Program Files\Quake III Arena\baseq3\maps\shrimp13.lin
6 point linefile
ERROR: **** leaked ****
Closed log bspc.log