Place your bets.. The "Maps" of Quake 4 MP

o'dium
Posts: 11712
Joined: Sun Mar 25, 2001 8:00 am

Post by o'dium »

DooMer wrote:q3dm6, best map ever made. tourney6, and the ctf version are gay as hell. It would be pretty wank to include those, and not dm6.
Well, game devs are known for being out of touch (Who wants coop anyways?)
o'dium
Posts: 11712
Joined: Sun Mar 25, 2001 8:00 am

Post by o'dium »

HateFactor wrote:
o'dium wrote:Lets hope the edge for Quake 4 WILL be the edge we know, but new.
It won't. :icon26: :tear:
Guessing, or...?

Because TBH, The Edge can be reamde easy, its just in Doom 3 the weapon set and physics fucking sucked.
Grandpa Stu
Posts: 2362
Joined: Wed Nov 01, 2000 8:00 am

Post by Grandpa Stu »

q3ctf2 would be nice as a remake. i really like q3ctf2.

some of the mpteam maps are fucking fantastic. i'd love to see some of the TA classics make it into q4. if they don't then i'll start polishing my mapping skills once again.
ppp
Posts: 96
Joined: Sun Feb 04, 2001 8:00 am

Post by ppp »

Q1dm4, The Bad Place (by American McGee) would be nice for some old-times-sake 1v1 goodness

Q3DM6 of course

Q2CTF McKinley Revival
Oeloe
Posts: 1529
Joined: Fri Mar 19, 2004 8:00 am

Post by Oeloe »

DooMer wrote:q3dm6, best map ever made. tourney6, and the ctf version are gay as hell. It would be pretty wank to include those, and not dm6.
One of the most over-played maps as well. Although i can hardly imagine that they wouldn't port the all-time favourite Q3 map to Q4, i hope they will include some good other maps that will put dm6 more to the background. I'm sick of it. :icon27:
Grandpa Stu
Posts: 2362
Joined: Wed Nov 01, 2000 8:00 am

Post by Grandpa Stu »

if dm6 isn't ported right out of the box you can still count on a 3rd party to have it mapped and out within the few following weeks.
User avatar
Foo
Posts: 13840
Joined: Thu Aug 03, 2000 7:00 am
Location: New Zealand

Post by Foo »

Grandpa Stu wrote:if dm6 isn't ported right out of the box you can still count on a 3rd party to have it mapped and out within the few following weeks.
I can't think of any conversions (of official maps) which came out for Q3 that made it into popular circulation.

ZTN3DM1 made it so big because it came out FAST, and was suited to the physics.
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
User avatar
DooMer
Posts: 3068
Joined: Thu Dec 23, 1999 8:00 am

Post by DooMer »

Yeah, I think it's because of the big difference in physics between q3, and past quakes, and the creators didn't take the time to make them play well. aerowalk and ztn are awesome because they feel like they were built for q3.
Doomcore
Posts: 119
Joined: Sun Sep 18, 2005 3:05 pm

Post by Doomcore »

ztn3tourney1, ztn3dm2, hub3dm1 = perfect maps
^misantropia^
Posts: 4022
Joined: Sat Mar 12, 2005 6:24 pm

Post by ^misantropia^ »

o'dium wrote:Lets hope the edge for Quake 4 WILL be the edge we know, but new.
There are quite a few faithful Q2DM1 conversions for Q3, but in practice none of them work very well. The Edge was made with Q2 physics and weapons in mind and that's when it shines. Since Q4 MP will be more like Q3 than Q2, I wouldn't expect too much of it.

I wouldn't mind seeing back Q2CTF1 (McKinley's Revival) and Q2CTF4 (Outlands). Does anyone know if iD/Raven have plans to include a grapple?
ajerara
Posts: 742
Joined: Thu May 17, 2001 7:00 am

Post by ajerara »

I don't know how the game devs at raven could have been out of touch, they hired some people that used to hang out here in LEM. PJW, for one.
Pext
Posts: 4257
Joined: Thu Aug 28, 2003 7:00 am

Post by Pext »

ppp wrote:Q1dm4, The Bad Place (by American McGee) would be nice for some old-times-sake 1v1 goodness
they had a dm4 remake planned for Q3, but abandoned it because it was to cramped to fit q3 gameplay, so i guess they won't remake it for q4 either...

[edit] oh... they attemped a remake of q1dm6, no dm4 ~ but still: dm4 is even more cramped than dm6 is.

source: http://dynamic.gamespy.com/~aeons/categ ... &gameNo=14
D'Artagnan
Posts: 468
Joined: Sun May 14, 2000 7:00 am

Post by D'Artagnan »

q3tourney4
q3dm6
are 2 of the best maps, so i hope to see them on Q4
[url=http://powerquebec.forumpro.fr/][color=red][b]Fast and furious_[/b][/color]That's what it's all about...[/url][img]http://pages.infinit.net/oldman/rank14.gif[/img]
dzjepp
Posts: 12839
Joined: Wed Mar 28, 2001 8:00 am

Post by dzjepp »

I hope they have test_bigbox =o
Grandpa Stu
Posts: 2362
Joined: Wed Nov 01, 2000 8:00 am

Post by Grandpa Stu »

haha i used to play on a server years ago that used to have bigbox in it's rotation as a gauntlet only map. pure chaos since there was usually more than 10 people on the server at any given time.
Wizard .3
Posts: 529
Joined: Sun Mar 19, 2000 8:00 am

Post by Wizard .3 »

I would love to see Tokay's Towers ship with the game.
It's not going to happen, but I can have dreams, can't I?

Hell, I love most of the Q2 DM maps to begin with, so if any of those come with Q4, I'll be pretty happy.
Locked