quake4 the way real men play?

Freakaloin
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quake4 the way real men play?

Post by Freakaloin »

Image

whats the story?...
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Foo
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Post by Foo »

Lol fucking hell. That's tweaked
"Maybe you have some bird ideas. Maybe that’s the best you can do."
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R00k
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Post by R00k »

Damn, so much for no picmip. :olo:

(I know it's not really picmip, but it may as well be)
TTK-Bandit
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Post by TTK-Bandit »

:puke:
I couldn't play like that...
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Foo
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Post by Foo »

Just got the configs.... I'm glad this is possible and I hope it's allowed online.
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
DRuM
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Post by DRuM »

Cool, that almost looks equivalent to picmip 5.
eviscuno
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Post by eviscuno »

Image
Image

thats mine
p4 3Ghz
512 pc4000
x700
Last edited by eviscuno on Wed Oct 19, 2005 5:07 pm, edited 1 time in total.
Azer
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Post by Azer »

riskyrs
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how to setting?

Post by riskyrs »

how to setting? picmip 5 ???
eviscuno
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Post by eviscuno »

its not q3 there isnt a picmip command, its just a bunch of tweaked settings
Massive Quasars
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Post by Massive Quasars »

Azer wrote:http://www.inevitabledemise.com/td/q4/

Here's the CFG
Thank you sir.
dzjepp
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Post by dzjepp »

OIC. So why not play Quake 3 then?
dzjepp
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Post by dzjepp »

Those shots look like UT99... ouch. :puke:
o'dium
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Post by o'dium »

Jesus you fucking dumb ass...

Not only does Q4 MP run at a solid 60 FPS on pretty much anything in at least high detail (Sandstorm is the slowest map for me, dropping to 55!!!! in Ultra 1280x1024), but you have also disabled shadows, something which cna give you the edge...

Fuckin hell...
Freakaloin
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Post by Freakaloin »

Azer wrote:http://www.inevitabledemise.com/td/q4/

Here's the CFG
cool, but what r the specific commands?
dzjepp
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Post by dzjepp »

o'dium wrote:Jesus you fucking dumb ass...

Not only does Q4 MP run at a solid 60 FPS on pretty much anything in at least high detail (Sandstorm is the slowest map for me, dropping to 55!!!! in Ultra 1280x1024), but you have also disabled shadows, something which cna give you the edge...

Fuckin hell...
Does it run like that with 16 players on a map? :p
o'dium
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Post by o'dium »

dzjepp wrote:
o'dium wrote:Jesus you fucking dumb ass...

Not only does Q4 MP run at a solid 60 FPS on pretty much anything in at least high detail (Sandstorm is the slowest map for me, dropping to 55!!!! in Ultra 1280x1024), but you have also disabled shadows, something which cna give you the edge...

Fuckin hell...
Does it run like that with 16 players on a map? :p
Yeah, i tried it on a 14man + me server today, and it was fine, even full of effects. Its really not hard on your system at all.
eviscuno
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Post by eviscuno »

what do u run odium?

cause im still trying to find ways to gain FPS ;p
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Survivor
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Post by Survivor »

o'dium wrote:
dzjepp wrote:
o'dium wrote:Jesus you fucking dumb ass...

Not only does Q4 MP run at a solid 60 FPS on pretty much anything in at least high detail (Sandstorm is the slowest map for me, dropping to 55!!!! in Ultra 1280x1024), but you have also disabled shadows, something which cna give you the edge...

Fuckin hell...
Does it run like that with 16 players on a map? :p
Yeah, i tried it on a 14man + me server today, and it was fine, even full of effects. Its really not hard on your system at all.
It's not hard on YOUR system.
o'dium
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Post by o'dium »

I have to say i love the fact (not) that they couldn't even add noPicmip to the fucking material files on the HUD, waht the hell...?
o'dium
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Post by o'dium »

Survivor wrote:
o'dium wrote:
dzjepp wrote: Does it run like that with 16 players on a map? :p
Yeah, i tried it on a 14man + me server today, and it was fine, even full of effects. Its really not hard on your system at all.
It's not hard on YOUR system.
Its not hard on anything compared to Doom 3 because of how its lit.
eviscuno
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Post by eviscuno »

o'dium wrote:
Survivor wrote:
o'dium wrote: Yeah, i tried it on a 14man + me server today, and it was fine, even full of effects. Its really not hard on your system at all.
It's not hard on YOUR system.
Its not hard on anything compared to Doom 3 because of how its lit.
its hard on my system;o
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Survivor
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Post by Survivor »

o'dium wrote:
Survivor wrote:
o'dium wrote: Yeah, i tried it on a 14man + me server today, and it was fine, even full of effects. Its really not hard on your system at all.
It's not hard on YOUR system.
Its not hard on anything compared to Doom 3 because of how its lit.
That's true. I'll cut ya some slack :p
dzjepp
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Post by dzjepp »

Why does this low quality look 100x worse than Quake 3 low quality? Jesus that shit brown makes me wanna puke. At least in Q3 with picmip 3-5 you still had nice colors and all. And with GL_LINEAR the xhair and hud/text didn't get blurred...
eviscuno
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Post by eviscuno »

dzjepp wrote:Why does this low quality look 100x worse than Quake 3 low quality? Jesus that shit brown makes me wanna puke. At least in Q3 with picmip 3-5 you swill had nice colors and all. And with GL_LINEAR the xhair and hud/text didn't get blurred...
i think it looks pretty close to the same to me
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