-Cp
Posts: 16 Joined: Sat Oct 22, 2005 4:46 am
Post
by -Cp » Sat Oct 22, 2005 4:48 am
Anyone know how to get the map rotation working? Everytime I launch a dedicated server it shuts down at the end of the first map - says it can't find the next map to go to...
DooMer
Posts: 3068 Joined: Thu Dec 23, 1999 8:00 am
Post
by DooMer » Sat Oct 22, 2005 4:51 am
seta g_mapcycle "mapcycle"
D'Artagnan
Posts: 468 Joined: Sun May 14, 2000 7:00 am
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by D'Artagnan » Sat Oct 22, 2005 5:11 am
It always repeat 2 times the same map before changing, how can we change that ?
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DooMer
Posts: 3068 Joined: Thu Dec 23, 1999 8:00 am
Post
by DooMer » Sat Oct 22, 2005 5:15 am
Change the replay_count in mapcycle.scriptcfg
D'Artagnan
Posts: 468 Joined: Sun May 14, 2000 7:00 am
Post
by D'Artagnan » Sat Oct 22, 2005 5:18 am
You mean, i change that; replay_count = 2;
to
replay_count = 1;
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-Cp
Posts: 16 Joined: Sat Oct 22, 2005 4:46 am
Post
by -Cp » Sat Oct 22, 2005 6:21 am
DooMer wrote: seta g_mapcycle "mapcycle"
I tried that.. doesn't work..
Foo
Posts: 13840 Joined: Thu Aug 03, 2000 7:00 am
Location: New Zealand
Post
by Foo » Sat Oct 22, 2005 6:32 am
Do you have a legitimate copy of the game?
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
-Cp
Posts: 16 Joined: Sat Oct 22, 2005 4:46 am
Post
by -Cp » Sat Oct 22, 2005 6:42 am
Foo wrote: Do you have a legitimate copy of the game?
Yuppers..
Is there something I need to do with the mapcycle.scriptcfg file?
Bueller
Posts: 124 Joined: Tue Feb 22, 2005 3:10 pm
Post
by Bueller » Sat Oct 22, 2005 8:04 am
-Cp wrote: Foo wrote: Do you have a legitimate copy of the game?
Yuppers..
Is there something I need to do with the mapcycle.scriptcfg file?
I haven't tested this yet, but in the file mapcycle.scriptcfg you will see the following:
if ( replay_count <= 0 ) {
// restart n times before next map
replay_count = 2;
I would think changing it to the following would work:
if ( replay_count <= 0 ) {
// restart n times before next map
replay_count = 1;
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-Cp
Posts: 16 Joined: Sat Oct 22, 2005 4:46 am
Post
by -Cp » Sat Oct 22, 2005 8:38 am
Bueller wrote: -Cp wrote: Foo wrote: Do you have a legitimate copy of the game?
Yuppers..
Is there something I need to do with the mapcycle.scriptcfg file?
I haven't tested this yet, but in the file mapcycle.scriptcfg you will see the following:
if ( replay_count <= 0 ) {
// restart n times before next map
replay_count = 2;
I would think changing it to the following would work:
if ( replay_count <= 0 ) {
// restart n times before next map
replay_count = 1;
It is setup like that now..
Raek
Posts: 1 Joined: Sat Oct 22, 2005 9:26 am
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by Raek » Sat Oct 22, 2005 9:27 am
and does it work now ?
-Cp
Posts: 16 Joined: Sat Oct 22, 2005 4:46 am
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by -Cp » Sat Oct 22, 2005 6:35 pm
Raek wrote: and does it work now ?
Nope
-Cp
Posts: 16 Joined: Sat Oct 22, 2005 4:46 am
Post
by -Cp » Sun Oct 23, 2005 2:28 am
-Cp wrote: Raek wrote: and does it work now ?
Nope
*bump*