Slowly but surely... (ODQ3DM6)

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teriba
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Post by teriba »

+JuggerNaut+ wrote:
teriba wrote:
+JuggerNaut+ wrote:
you can't get a proper perspective on black levels with an LCD anyway.
On a proper LCD you can. :icon32:
proper as in super expensive. i've never read about an lcd with correct black levels. you have one?
Yes, 23" Apple Cinema Display. :icon32:
[url]http://www.mikecousins.com[/url]
+JuggerNaut+
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Post by +JuggerNaut+ »

teriba wrote:
+JuggerNaut+ wrote:
teriba wrote: On a proper LCD you can. :icon32:
proper as in super expensive. i've never read about an lcd with correct black levels. you have one?
Yes, 23" Apple Cinema Display. :icon32:
that's what i figured. that's one of a handful of LCD's that will display black properly. k enough of this hijack.
alucardx
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Joined: Thu Oct 27, 2005 2:32 pm

Post by alucardx »

i'd hit it :p


i agree with the others.. that just work on getting a beta out first before freaking out over lighting. we have to play it on our own .cfg's first before complaining.
o'dium
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Post by o'dium »

Nearly done for testing.
xchaser
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Post by xchaser »

yea good job I wanna test it o'dium
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brisk
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Post by brisk »

Once its finished, you should setup a server odium. the best way to test it is to all play it together and rip it apart as a collective ;)
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Foo
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Post by Foo »

I've contacted Denz RE: Getting it on the server.

By nearly done, do we mean tonight or the end of this week in general?
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
ppp
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Post by ppp »

Q4ODium6 is cancelled !
MidnightQ4
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Post by MidnightQ4 »

brisk wrote:Once its finished, you should setup a server odium. the best way to test it is to all play it together and rip it apart as a collective ;)
ya that way we can all bitch about the darkness in unison :icon32: jk
RedAlley
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Post by RedAlley »

Darkness is not always bad...
o'dium
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Post by o'dium »

Foo wrote:I've contacted Denz RE: Getting it on the server.

By nearly done, do we mean tonight or the end of this week in general?
I mean nearly done could be tonight... SHOULD be tonight.
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Foo
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Post by Foo »

Dont rush. I've got an assignment due tomorrow anyway, and Denz hasn't responded.

BTW I saw Swelt release a Beta map yesterday which had the same filename as the final release. I know it's pedantic, but don't forget to append _beta to the end of the name for this release, or down the line people trying to play the level find they have beta versions and don't know it.
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
Pro*Neo
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Post by Pro*Neo »

uoohhhhhhh odium, O_o I love this game and I love DM6, thanks a lot. Im counting the minutes
shiznit
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Post by shiznit »

I would like to test it. :p
Grudge
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Post by Grudge »

It would be great if someone put it on a euro server this weekend.
nightwing
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Joined: Wed Oct 19, 2005 12:58 pm

Post by nightwing »

Can't wait for this!! :)
Death_Gun
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Joined: Tue Oct 18, 2005 2:27 am

Post by Death_Gun »

beaultfull, but too dark ^^ as it is not finished and u saide on first topic of treadh that u dont worked on lights yet, i hope ure still working on it
spookmineer
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Post by spookmineer »

Is it done yet 0_o
MidnightQ4
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Post by MidnightQ4 »

two weeks
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Foo
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Post by Foo »

MidnightQ4 wrote:two weeks
Image

TWO WEEKS!
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
mybigfatpipe
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Post by mybigfatpipe »

I got the solid server in Atlanta ready to test! Great work Od!
MidnightQ4
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Post by MidnightQ4 »

I got one in LA that is packed all night long with some pretty damn good players I must say. Funny enough it seems to scare off the noobies and only the top players end up sticking around which makes for some great games.
nightwing
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Post by nightwing »

Can't wait!!!!!
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Eraser
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Post by Eraser »

nightwing wrote:Can't wait!!!!!
Actually, you are quite capable of waiting.
It should in fact be o'dium who, from your perspective, can't wait.

:icon26:
xchaser
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Post by xchaser »

GOD it feel like ASE they are taking for ever to release the filter for Quake 4 and so is o'dium with his map.
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