Quake 4 Mech Arena

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RedAlley
Posts: 80
Joined: Fri Oct 21, 2005 8:21 pm

Quake 4 Mech Arena

Post by RedAlley »

I really enjoyed the portion(s) with the Mech's...

Someone should create a mod: Mech Arena. 1 on 1 tournament style play in a fairly big map(s) with each player in a mech with unlimited ammo. This could be a lot of fun. What do you guys think?
Last edited by RedAlley on Sun Oct 30, 2005 3:47 am, edited 1 time in total.
RedAlley
Posts: 80
Joined: Fri Oct 21, 2005 8:21 pm

Post by RedAlley »

This could include: 4 maps. 2 mechs (different skins). Tournament style gameplay... I really think this could be a great thing. I could provide graphics support, I am pretty decent with Photoshop.
Massive Quasars
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Post by Massive Quasars »

I think it's a good idea, but who will spend the time to make such a mod.
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RedAlley
Posts: 80
Joined: Fri Oct 21, 2005 8:21 pm

Post by RedAlley »

I really don't think it would take more work than any other mod. Just basically: 4 maps... use the mech model that is in the game and make 1 new skin for it... use the tournament model that is used in 1 vs 1 play. It could be done with minimal work I believe.
RedAlley
Posts: 80
Joined: Fri Oct 21, 2005 8:21 pm

Post by RedAlley »

The mech walking speeds could somewhat be increased for alittle more excitement... you guys have any ideas?
Justin Thyme
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Joined: Mon Sep 12, 2005 3:58 pm

Post by Justin Thyme »

Why stop at 1 on 1? Why not Mech CTF? Just a thought.
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Justin Thyme
http://tremor.quakedev.com
RedAlley
Posts: 80
Joined: Fri Oct 21, 2005 8:21 pm

Post by RedAlley »

Mech CTF would be great... but the maps would have to be huge.
Justin Thyme
Posts: 38
Joined: Mon Sep 12, 2005 3:58 pm

Post by Justin Thyme »

RedAlley wrote:Mech CTF would be great... but the maps would have to be huge.
Not necessarily. If you didn't go any higher than 3 on3, and laid things out right. Granted, it would still be rather tight, and not really flowing open, but it could be done I think. Performance on the PC might be tough though.
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Justin Thyme
http://tremor.quakedev.com
RedAlley
Posts: 80
Joined: Fri Oct 21, 2005 8:21 pm

Post by RedAlley »

Heres alittle tease I just put together.... we have to get this made.

Image
Last edited by RedAlley on Sun Oct 30, 2005 4:07 am, edited 2 times in total.
RedAlley
Posts: 80
Joined: Fri Oct 21, 2005 8:21 pm

Post by RedAlley »

Image
Last edited by RedAlley on Sun Oct 30, 2005 3:47 am, edited 1 time in total.
RedAlley
Posts: 80
Joined: Fri Oct 21, 2005 8:21 pm

Post by RedAlley »

So who wants to get something going on this? I think it would be a lot of fun.
AmIdYfReAk
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Joined: Thu Feb 10, 2000 8:00 am

Post by AmIdYfReAk »

i would say it would give the game more of a appeal to the MEch loving crawd, But i have to also say, alot of them are usually VERY Bias to what games they play.

Take a look at Gundam Mod's for quake 3. and you will see what i am talking about.
RedAlley
Posts: 80
Joined: Fri Oct 21, 2005 8:21 pm

Post by RedAlley »

This wouldn't be for another crowd... it would be for gamers who enjoyed the mech portions in Quake4 and wanted intense multiplayer action battling against foe's in 1vs1 play. :icon28:
axbaby
Posts: 3424
Joined: Wed Dec 22, 1999 8:00 am

Post by axbaby »

i would think a mod won't even be needed.
just a big map and mech's .. i will test if we can add mech's to multiplayer maps.
i suspect we can't.
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RedAlley
Posts: 80
Joined: Fri Oct 21, 2005 8:21 pm

Post by RedAlley »

I would like for it to be a full blown mod....

Different Menu screen, new maps, acouple news skins to choose from, and tweak mech speeds, etc.
Massive Quasars
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Joined: Fri Dec 15, 2000 8:00 am

Post by Massive Quasars »

RedAlley wrote:This wouldn't be for another crowd... it would be for gamers who enjoyed the mech portions in Quake4 and wanted intense multiplayer action battling against foe's in 1vs1 play. :icon28:
Are you talking about SP? Haven't gotten around to it, do the mechs handle well?
RedAlley
Posts: 80
Joined: Fri Oct 21, 2005 8:21 pm

Post by RedAlley »

They handled as to be expected... this would be a mp mod. I would like to increase the movement speed alittle for a more intense style of gameplay.
r3t
Posts: 701
Joined: Tue Feb 08, 2005 9:58 am

Post by r3t »

I remember a mod for Quake 2 which had mech style combat. I think it was called Devestation ( http://www.planetquake.com/devastation ).
That mod was a lot of fun and it would be awesome if something like that could be recreated in Quake 4. I don't think it should be too hard.
Damn I can't wait for the SDK to be released.
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