1) I doubt the map will be used in ggl/cal/cpl and other leagues.
2) Hopefully Q4MAX will bring the fix for stairjumping too. The "big patch" from Raven/id probably will fix it also.
3) The rampjumps on this map are really dumb.
BTW Did you notice that on some Raven maps ("Sandstorm") stairs are clipped :icon25: As if they couldn't fix the code.
One more thing: all patches should be clipped. There are some weird things with them and with q4 physics. I noticed it on "Galang" and on q3dm6 it happens too. Sometimes you can climb up the walls, sometimes you'll hang on some bends, like on the shot below:
also might be a good idea to make the weapon markers not solid or whatever, as is you can get some funky movement when you run over them, which could be very undesireable at the wrong time :icon25:
Actually what made this map so popular imo ofcourse was the great duels on it and 2v2's I'd be extremely suprised if the competitive community didn't embrace this much like they did in q3.Long as its polished ofcourse :-)
Look at Phrantic for example that wasn't even a highly played map in q3 :-/ and its one of the most played 1v1 maps on the ladders,cpl.
As for the stairs I really dont mind(personally)but it would be nice if you implented mini ramp side bars on the stairs like swelt incorporates in phrantic if you decide to change them that way your not relying on a mod for it to be play like it should :-)
Last edited by Riptide on Mon Dec 19, 2005 12:22 pm, edited 1 time in total.
@axbaby :
If you want, i could do the lighttweaking.I am pretty fast at it now
I dont even want credit.
About clipping the stairs, raven told me that stairs are meant to be ramps, so they clipped them all. But curved stairs were not clipped because of other glitches.
Lukin wrote:I think the community is bored with this map. If I remember correctly it's 5 years old.
Not going to argue opinions but look at cs :-) hell even dm6 is one of the most played maps in ut2k4 ladders(tam,blah) Just saying the competitive 1v1/tdm scene currently only has 3 accepted customs, hardly any retails are played unless its tmp2/dr4ch.I'm shocked that you think a community so hungry for solid maps wouldn't use this.
Look at "Over The Edge" - its' imbalance was fixed in tmp2 but it still not played. I think that's because people are hungry for new maps instead of remakes. New q3dm6 will be welcomed by casual players, but I doubt the copetitive guys will accept it. I'm only guessing of course, we'll see.
Dr4ch wrote:About clipping the stairs, raven told me that stairs are meant to be ramps, so they clipped them all. But curved stairs were not clipped because of other glitches.
So they won't fix this in any patch? Maybe they don't know how.Send them your code, it rocks
1. maybe to replace old q3 textures with new q4 textures (is this remake or not) maybe that will fix align problems
2. and to remove that big ugly wheel and put flag or something like that on this places
3. and this megahealth lava pool to be 2x smaller just for visual taste
4. to clip that edge on doorway on top of jumpad to railgun
5. wtf is that with lettel "E" on textures (you can see it 4x times there on wall on top of columns where write quake3world, a on texture around door left of rocket launcher)
can somebody remake q3dm7 :icon9: thats just all we need from old q3
Lukin wrote:I think the community is bored with this map. If I remember correctly it's 5 years old.
Whatever will be will be.
Mapping is an open market. If people want the level, it'll be popular and that's just reward for the author. If not, then it just doesn't get played and that's for the author to deal with however they wish.
Either way my point is that all this 'omg why remake the map go play Q3 lolololol' is needless negativity. Any map release is a positive thing, and there's no such thing as too many maps.
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
All Out War! 8 player DM Server
1.2 patch + Q4Max + Custom maps + FAST Auto-Download!
Go to [url]http://www.uzaclan.net[/url] for more details or just connect to: 67.19.62.215:28004
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Foo wrote:Either way my point is that all this 'omg why remake the map go play Q3 lolololol' is needless negativity.
Many people joint Q4 community to see something new. It is not needless negativity when they say they don't want play and watch old maps again, it's just their opinion. I always prefer a good new map over a good old map.
Mikedie wrote:these little itemspawn lumps... can you remove/exchange them ?
coz when you try to jump over(jump off) them its a kind of sticky.
They don't need to be removed but just need to be made non-structural if that's the right term. Then you can't step on them but just walk through them.
wviperw wrote:So am I the *only* one who missed a link to download this? Is it maybe buried in one of the 21 pages? I looked pretty diligently to no avail.
{uZa}FreakOfNature wrote:Here's a direct link to the file:
Remember now, some unzip programs (Winzip, etc.) will want to name it to .zip instead of .pk4. Change the setting to "All Files" and rename it to pk4 when you save it.
All Out War! 8 player DM Server
1.2 patch + Q4Max + Custom maps + FAST Auto-Download!
Go to [url]http://www.uzaclan.net[/url] for more details or just connect to: 67.19.62.215:28004
[b][color=red]Stats are kept on uZaClan.net[/color][/b]