R1c0
Posts: 18 Joined: Sat Aug 26, 2006 5:23 pm
Post
by R1c0 » Sat Sep 02, 2006 2:31 pm
I wanna help the people have a MODEM with 56k: (on console)
If you are with low (very low) ping, try It:
. rate 4500
. snaps 30
. com_maxFPS 125
. cl_maxPackets 30
I you are with ping good, try it:
. rate 4000
. snaps 30
. com_maxFPS 125
. cl_maxPackets 30
If you are with bad ping to play, try it:
. rate 3000
. snaps 30
. com_maxFPS 70
. cl_maxPackets 30
But, if you are with A HIGH PING, try it or go sleep :icon25::
. rate 2500
. snaps 20
. com_maxFPS 60
. cl_maxPackets 30
Thanks
[xeno]Julios
Posts: 6216 Joined: Fri Dec 10, 1999 8:00 am
Post
by [xeno]Julios » Sat Sep 02, 2006 7:33 pm
never keep your snaps at 20 - use at least 30. Also keep your maxpackets at 125 unless you start lagging badly.
high maxpackets makes your ping APPEAR higher on the scoreboard, but that's just a bug.
D'Artagnan
Posts: 468 Joined: Sun May 14, 2000 7:00 am
Post
by D'Artagnan » Sat Sep 02, 2006 8:30 pm
Yeah they even say seta cl_maxpackets "30" with 56 k modem users...
[url=http://powerquebec.forumpro.fr/][color=red][b]Fast and furious_[/b][/color]That's what it's all about...[/url][img]http://pages.infinit.net/oldman/rank14.gif[/img]
Foo
Posts: 13840 Joined: Thu Aug 03, 2000 7:00 am
Location: New Zealand
Post
by Foo » Sat Sep 02, 2006 8:53 pm
[xeno]Julios wrote: never keep your snaps at 20 - use at least 30. Also keep your maxpackets at 125 unless you start lagging badly.
high maxpackets makes your ping APPEAR higher on the scoreboard, but that's just a bug.
Not applicable to 56k at all julz.
Foo
Posts: 13840 Joined: Thu Aug 03, 2000 7:00 am
Location: New Zealand
Post
by Foo » Sat Sep 02, 2006 8:54 pm
BTW a good com_maxfps value for 56k is 55FPS. The physics are pretty good and it's at a good cap to keep your connection from being overloaded.
125 can swamp a 56k under certain conditions.
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
cernen
Posts: 13 Joined: Thu Aug 31, 2006 8:51 pm
Post
by cernen » Sun Sep 03, 2006 3:11 pm
can somebody explain for me what ping is?
Foo
Posts: 13840 Joined: Thu Aug 03, 2000 7:00 am
Location: New Zealand
Post
by Foo » Sun Sep 03, 2006 3:26 pm
delay time in milliseconds between yourself and the game server you are playing on.
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
cernen
Posts: 13 Joined: Thu Aug 31, 2006 8:51 pm
Post
by cernen » Sun Sep 03, 2006 5:04 pm
and its not good when its low?
4days
Posts: 5465 Joined: Tue Apr 16, 2002 7:00 am
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by 4days » Sun Sep 03, 2006 5:19 pm
it's not good when it's high
[xeno]Julios
Posts: 6216 Joined: Fri Dec 10, 1999 8:00 am
Post
by [xeno]Julios » Mon Sep 04, 2006 4:13 am
my motto is always use the highest value of maxpackets possible UNLESS you start lagging badly (as i said in my original post).
Then lower it to the highest value possible.
u'll notice the lag immediately if your maxpackets are too high, since your upstream clogs up.
sCII
Posts: 62 Joined: Mon Sep 04, 2006 1:52 am
Post
by sCII » Mon Sep 04, 2006 10:35 pm
hey, its the guy from above, i played online for the first time today...i think...what is ping? why is it important? is it better high or low numerically? why is everyone i was playin with's ping say like 100-200,or like 70, but mine is like 800-999
Foo
Posts: 13840 Joined: Thu Aug 03, 2000 7:00 am
Location: New Zealand
Post
by Foo » Mon Sep 04, 2006 10:54 pm
sCII wrote: hey, its the guy from above, i played online for the first time today...i think...what is ping? why is it important? is it better high or low numerically? why is everyone i was playin with's ping say like 100-200,or like 70, but mine is like 800-999
Ban Plz