To help your PING!!

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R1c0
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Joined: Sat Aug 26, 2006 5:23 pm

To help your PING!!

Post by R1c0 »

I wanna help the people have a MODEM with 56k: (on console)

If you are with low (very low) ping, try It:
. rate 4500
. snaps 30
. com_maxFPS 125
. cl_maxPackets 30

I you are with ping good, try it:
. rate 4000
. snaps 30
. com_maxFPS 125
. cl_maxPackets 30

If you are with bad ping to play, try it:
. rate 3000
. snaps 30
. com_maxFPS 70
. cl_maxPackets 30

But, if you are with A HIGH PING, try it or go sleep :icon25::
. rate 2500
. snaps 20
. com_maxFPS 60
. cl_maxPackets 30


Thanks :rtcw:

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[xeno]Julios
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Joined: Fri Dec 10, 1999 8:00 am

Post by [xeno]Julios »

never keep your snaps at 20 - use at least 30. Also keep your maxpackets at 125 unless you start lagging badly.

high maxpackets makes your ping APPEAR higher on the scoreboard, but that's just a bug.
dzjepp
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Joined: Wed Mar 28, 2001 8:00 am

Post by dzjepp »

Actually julz he's pretty spot on. 56k dosen't have the speed to pull that many packets

http://ucguides.savagehelp.com/Quake3/connection.html
D'Artagnan
Posts: 468
Joined: Sun May 14, 2000 7:00 am

Post by D'Artagnan »

dzjepp wrote:Actually julz he's pretty spot on. 56k dosen't have the speed to pull that many packets

http://ucguides.savagehelp.com/Quake3/connection.html
Yeah they even say seta cl_maxpackets "30" with 56 k modem users...
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Foo
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Location: New Zealand

Post by Foo »

[xeno]Julios wrote:never keep your snaps at 20 - use at least 30. Also keep your maxpackets at 125 unless you start lagging badly.

high maxpackets makes your ping APPEAR higher on the scoreboard, but that's just a bug.
Not applicable to 56k at all julz.
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Foo
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Location: New Zealand

Post by Foo »

BTW a good com_maxfps value for 56k is 55FPS. The physics are pretty good and it's at a good cap to keep your connection from being overloaded.

125 can swamp a 56k under certain conditions.
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cernen
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Joined: Thu Aug 31, 2006 8:51 pm

Post by cernen »

can somebody explain for me what ping is?
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Foo
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Post by Foo »

delay time in milliseconds between yourself and the game server you are playing on.
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
cernen
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Joined: Thu Aug 31, 2006 8:51 pm

Post by cernen »

and its not good when its low?
4days
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Post by 4days »

it's not good when it's high
[xeno]Julios
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Joined: Fri Dec 10, 1999 8:00 am

Post by [xeno]Julios »

my motto is always use the highest value of maxpackets possible UNLESS you start lagging badly (as i said in my original post).

Then lower it to the highest value possible.

u'll notice the lag immediately if your maxpackets are too high, since your upstream clogs up.
sCII
Posts: 62
Joined: Mon Sep 04, 2006 1:52 am

Post by sCII »

hey, its the guy from above, i played online for the first time today...i think...what is ping? why is it important? is it better high or low numerically? why is everyone i was playin with's ping say like 100-200,or like 70, but mine is like 800-999
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Foo
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Location: New Zealand

Post by Foo »

sCII wrote:hey, its the guy from above, i played online for the first time today...i think...what is ping? why is it important? is it better high or low numerically? why is everyone i was playin with's ping say like 100-200,or like 70, but mine is like 800-999
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