Hello everybody, I'm currently experimenting with the Quake3 sourcecode using MS Visual C++. However, I don't know which linker /compiler options make it so that renderer.lib , Splines.lib and botlib.lib are linked to the Quake3.exe project. I thought it might be via the def files ob each project, but they are never mentioned withing the Quake3.exe project settings. Or is it all done implicitly somehow?
Thanks in advance