=> Windows Installer
Changes since Beta 03-02:
- - Added bobtoolz
- Added Nexuiz, Darkplaces, Prey and Warzow support.
- Added support for patches in texture-painting tool.
- Added support for loading both .ent and .def files at the same time.
- Added strafing for the camerawindow while holding ctrl (additional forward movement can be enabled by pressing shift during strafe).
- Added brushexport Plugin by namespace (Exports selected brushes as wavefront object, supports multiple collapse modes and a materialignore list).
- Added sunplug (Mapcoordinator-plugin for ET) by Topsun (ET only: setting mapcoordsmins and mapcoordsmaxs in the worldspawn)
- Added Enhanced Texturebrowser (ETB) (see http://www.map-craft.com/modules.php?name=ETB)
- Added shaderplug, accompanies the ETB
- Added ViewFilter
"Invert filters/Reset filters" function
- Added "select inside" and "select touching" (both functions now work with multiple selectionbrushes, allowing complex selection operations).
- Option to toggle the camera window stats on/off (view --> show --> show stats).
- Added warzow- and tremoulus-support to q3map2
- Added new texture browser option: ViewHide Image Missing.
- New texture browser option: ViewFixed Size.
- Inverted bevel can be used with end caps
- Camera movement speed changes. Increase speed = SHIFT+KP_PLUS, decrease speed = SHIFT+KP_MINUS. New option to link the strafe speed to camera movement speed (default: linked).
- UFO:Alien Invasion Plugin
- Added anisotropic view filter
- Fixed detail brushes being turned structural when texture is set.
- Fixed doom3 func_static with blank 'model' key being invisible.
- Fixed crash when loading entity definitions in quake4 1.3 point release.
- Fixed entity inspector sliders to always show
- Several 64bit fixes
- Fixed some hotkey collisions
- Fixed EntityUngroup
- Fixed translucent brushes becoming invisible when selected
- Entity names are now drawn for group entities in Doom3 and Quake 3 mode
- Fixed "jumping" texcoords when switching to a shader with different size