I was cleaning out my webspace and found a link to this video, ahh the memories
The tower - almost 12,000 downloads
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Giraffe }{unter
- Posts: 2941
- Joined: Fri Mar 17, 2000 8:00 am
The tower - almost 12,000 downloads
http://www.planetquake3.net/download.ph ... d&lid=1930
I was cleaning out my webspace and found a link to this video, ahh the memories
I was cleaning out my webspace and found a link to this video, ahh the memories
[url=http://www.dumpt.com][img]http://www.giraffe-hunter.com/images/dumpt.gif[/img][/url]
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PieceMaker
- Posts: 899
- Joined: Tue Jan 25, 2005 4:43 pm
*LoL!*
Hahaha!
Damn that was a fun.
Seems like to day is bringing back some old time memories.
Thanks Giraffe }{unter!
-:icon14:
Damn that was a fun.
Seems like to day is bringing back some old time memories.
Thanks Giraffe }{unter!
That was definately fun. 
Btw, my mirror link on your page is no longer valid. Here is where I've been keeping it since.
http://www.jwivie.com/q3wtower01-04.avi
Btw, my mirror link on your page is no longer valid. Here is where I've been keeping it since.
http://www.jwivie.com/q3wtower01-04.avi
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Underpants?
- Posts: 4755
- Joined: Mon Oct 22, 2001 7:00 am
the music fits the video perfectly
i almost drove foo crazy with that map ... i made a lot of noob mistakes on construction and i also had a bitch of a time trying to light it.
>q3tower map< http://www.zen16052.zen.co.uk/maps/q3tower.zip
it was a lot of fun making the map and trying for the record .. too bad we couldn't get just a few more players to toe the line.
i show the video to all my freinds when they ask what my hobbies are.
i almost drove foo crazy with that map ... i made a lot of noob mistakes on construction and i also had a bitch of a time trying to light it.
>q3tower map< http://www.zen16052.zen.co.uk/maps/q3tower.zip
it was a lot of fun making the map and trying for the record .. too bad we couldn't get just a few more players to toe the line.
i show the video to all my freinds when they ask what my hobbies are.
[color=#FF0000][WYD][/color]
Think scourge has a slightly better balanced version of it on his webspace.axbaby wrote:the music fits the video perfectly
i almost drove foo crazy with that map ... i made a lot of noob mistakes on construction and i also had a bitch of a time trying to light it.
>q3tower map< http://www.zen16052.zen.co.uk/maps/q3tower.zip
it was a lot of fun making the map and trying for the record .. too bad we couldn't get just a few more players to toe the line.
i show the video to all my freinds when they ask what my hobbies are.
http://members.cox.net/jwivie4/q3tower.zip
Last edited by Survivor on Wed Jan 24, 2007 9:59 pm, edited 1 time in total.
Yet, you never 1v1ed meDuhard wrote:noob stuff...here's how it ended...you guessed it noobs, the total package came out on top..jellus?
[lvlshot]http://cafe.rapidus.net/gira0024/Playboy.jpg[/lvlshot]
[size=75][i]I once had a glass of milk.
It curdled, and then I couldn't drink it. So I mixed it with some water, and it was alright again.
I am now sick.
[/i][/size]
[img]http://img162.imageshack.us/img162/3631/171164665735hk8.png[/img]
It curdled, and then I couldn't drink it. So I mixed it with some water, and it was alright again.
I am now sick.
[/i][/size]
[img]http://img162.imageshack.us/img162/3631/171164665735hk8.png[/img]
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AmIdYfReAk
- Posts: 6926
- Joined: Thu Feb 10, 2000 8:00 am
I would take a stab at it if we had enough interestdzjepp wrote:Something like this should be piss easy to code now for some people at this board I reckon with the help of teh source
As long as 64 is just an arbitrary limit and stuff doesn't start going apeshit when you increase the number it would be a very easy fix.
Well I would be up for it.bitWISE wrote:I would take a stab at it if we had enough interestdzjepp wrote:Something like this should be piss easy to code now for some people at this board I reckon with the help of teh source![]()
As long as 64 is just an arbitrary limit and stuff doesn't start going apeshit when you increase the number it would be a very easy fix.
Survivor wrote:Well I would be up for it.bitWISE wrote:I would take a stab at it if we had enough interestdzjepp wrote:Something like this should be piss easy to code now for some people at this board I reckon with the help of teh source![]()
As long as 64 is just an arbitrary limit and stuff doesn't start going apeshit when you increase the number it would be a very easy fix.
[color=red] . : [/color][size=85] You knows you knows [/size]
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AmIdYfReAk
- Posts: 6926
- Joined: Thu Feb 10, 2000 8:00 am
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tombston3r
- Posts: 125
- Joined: Sun Dec 04, 2005 8:30 pm