The tower - almost 12,000 downloads

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Giraffe }{unter
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The tower - almost 12,000 downloads

Post by Giraffe }{unter »

http://www.planetquake3.net/download.ph ... d&lid=1930

I was cleaning out my webspace and found a link to this video, ahh the memories :)
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PieceMaker
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*LoL!*

Post by PieceMaker »

Hahaha!

Damn that was a fun.

Seems like to day is bringing back some old time memories.

Thanks Giraffe }{unter!

:D-:icon14:
SOAPboy
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Post by SOAPboy »

Man that was good times. We totally had that shit :(
[size=75][i]I once had a glass of milk.

It curdled, and then I couldn't drink it. So I mixed it with some water, and it was alright again.

I am now sick.
[/i][/size]
[img]http://img162.imageshack.us/img162/3631/171164665735hk8.png[/img]
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Scourge
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Post by Scourge »

That was definately fun. :)

Btw, my mirror link on your page is no longer valid. Here is where I've been keeping it since.

http://www.jwivie.com/q3wtower01-04.avi
Underpants?
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Post by Underpants? »

:ol: you schmucks wasted how much time on that?
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Transient
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Post by Transient »

I was at the top! :icon32:
mjrpes
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Post by mjrpes »

i had an awesome sign up page :D :icon9::icon14:
Duhard
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Post by Duhard »

noob stuff...here's how it ended...you guessed it noobs, the total package came out on top..jellus?

[lvlshot]http://cafe.rapidus.net/gira0024/Playboy.jpg[/lvlshot]
axbaby
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Post by axbaby »

the music fits the video perfectly
i almost drove foo crazy with that map ... i made a lot of noob mistakes on construction and i also had a bitch of a time trying to light it.
>q3tower map< http://www.zen16052.zen.co.uk/maps/q3tower.zip
it was a lot of fun making the map and trying for the record .. too bad we couldn't get just a few more players to toe the line.

i show the video to all my freinds when they ask what my hobbies are.
[color=#FF0000][WYD][/color]
losCHUNK
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Post by losCHUNK »

lol, i was there somewhere... good for a giggle just a shame we couldnt get more conns than the limit
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Survivor
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Post by Survivor »

axbaby wrote:the music fits the video perfectly
i almost drove foo crazy with that map ... i made a lot of noob mistakes on construction and i also had a bitch of a time trying to light it.
>q3tower map< http://www.zen16052.zen.co.uk/maps/q3tower.zip
it was a lot of fun making the map and trying for the record .. too bad we couldn't get just a few more players to toe the line.

i show the video to all my freinds when they ask what my hobbies are.
Think scourge has a slightly better balanced version of it on his webspace.

http://members.cox.net/jwivie4/q3tower.zip
Last edited by Survivor on Wed Jan 24, 2007 9:59 pm, edited 1 time in total.
SOAPboy
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Post by SOAPboy »

Duhard wrote:noob stuff...here's how it ended...you guessed it noobs, the total package came out on top..jellus?

[lvlshot]http://cafe.rapidus.net/gira0024/Playboy.jpg[/lvlshot]
Yet, you never 1v1ed me :(
[size=75][i]I once had a glass of milk.

It curdled, and then I couldn't drink it. So I mixed it with some water, and it was alright again.

I am now sick.
[/i][/size]
[img]http://img162.imageshack.us/img162/3631/171164665735hk8.png[/img]
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vesp
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Post by vesp »

haha, man that was a while ago ;)
Pretty sure that was back on 56k for me... when it all started going mental my internet chugged and died :)
AmIdYfReAk
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Post by AmIdYfReAk »

that was awesome, to bad i joined late..

my computer was dieing because of it though
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Survivor
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Post by Survivor »

We all upgraded by then though. And isn't q3fusion legal now? We could go over 64 with that iirc.
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Transient
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Post by Transient »

riddla wrote:we should do this again, 'cept betta :)
I don't think Q3W even has 64 active members anymore. :(
dzjepp
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Post by dzjepp »

Something like this should be piss easy to code now for some people at this board I reckon with the help of teh source
bitWISE
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Post by bitWISE »

dzjepp wrote:Something like this should be piss easy to code now for some people at this board I reckon with the help of teh source
I would take a stab at it if we had enough interest :shrug:

As long as 64 is just an arbitrary limit and stuff doesn't start going apeshit when you increase the number it would be a very easy fix.
Fender
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Post by Fender »

riddla wrote:I was attached to Fender
I just remember somehow wiggling out of the bottom spot to let Kn0wFury have the bottom.
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Survivor
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Post by Survivor »

bitWISE wrote:
dzjepp wrote:Something like this should be piss easy to code now for some people at this board I reckon with the help of teh source
I would take a stab at it if we had enough interest :shrug:

As long as 64 is just an arbitrary limit and stuff doesn't start going apeshit when you increase the number it would be a very easy fix.
Well I would be up for it.
booker
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Post by booker »

the good old days

Image
losCHUNK
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Post by losCHUNK »

Survivor wrote:
bitWISE wrote:
dzjepp wrote:Something like this should be piss easy to code now for some people at this board I reckon with the help of teh source
I would take a stab at it if we had enough interest :shrug:

As long as 64 is just an arbitrary limit and stuff doesn't start going apeshit when you increase the number it would be a very easy fix.
Well I would be up for it.
:up:
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AmIdYfReAk
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Post by AmIdYfReAk »

Pfsht, there is no use asking me.. i am in 100%..

i could donate my Internet line for Voip if needed. ( 80k/sec upload max, so bitrate would be low.. but it would work )

:)
mjrpes
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Post by mjrpes »

bitWISE wrote:
As long as 64 is just an arbitrary limit and stuff doesn't start going apeshit when you increase the number it would be a very easy fix.
The number is declared as a constant and you can change it to whatever you want. But IIRC there were still problems beyond changing that number.
tombston3r
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Post by tombston3r »

:) that was the whole reason i came here in the first place!
it was fun,but too bad that the other few people would not get on the tower!
i was only like 9th up,id do it agian!
DEATH AWAITS YOU!!
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