Fallout 3 trailer release is today

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Turbine
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Fallout 3 trailer release is today

Post by Turbine »

The forums over at Bethesda are going nuts. They just went trough 6 threads, 18 pages each, in the last 2 and half hours. With people waiting for the trailer to be released.

So if you have been waiting for Fallout 3 since 1998 your chance to take a look at it is today.

http://fallout.bethsoft.com/index.html

Or visit the official forums and join the madness:
http://www.bethsoft.com/bgsforums/index ... owforum=33
Grudge
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Post by Grudge »

the fallout forums are brimful of o'diums, it's a very painful experience
4days
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Post by 4days »

are they the same company that made the other games?
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MKJ
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Post by MKJ »

no

and :olo: grudge
Grudge
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Post by Grudge »

they made the Elder Scrolls games though, which is why I'm looking forward to this (I haven't played any of the Fallout games, but heard a lot of good things about them)
Dr_Watson
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Post by Dr_Watson »

the fact that they made the elder scrolls games is the main reason i'm deathly afraid that fallout 3 will suck.
and now i'm nervous about seeing this trailor, since it will potentially confirm that fear.

the fear of suckage comes from bethesda's track record of making highly detailed FIRST PERSON games with zero plot or creative NPCs.

Fallout needs 3 things to be fallout.
1 - SPECIAL/Perk system
2 - 3rd person isometric view
3 - tons of creative and interactive NPCs

bottom line: fallout 3 will suck if they make it a first person, eye candy filled, morrowind game with no plot and boring NPCs.
Grudge
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Post by Grudge »

you sound like the guys at the fallout forums

3rd person isometric, lol

you know that you can play Oblivion in 3rd person too, right? Aiming missile weapons is a bit hard that way, but if they choose to go with turn based combat a la KOTOR, they'd get the best of two worlds
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MKJ
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Post by MKJ »

obviously, because bethsoft primarily made first person games means they cant make isometric games.
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Mat Linnett
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Post by Mat Linnett »

Third person comes in different flavours Grudge. Oblivion's third person perspective is an abortion that can be described as "functional" at best, and mostly serves to highlight the piss-poor character animation.
Then there's the third person used by MMORPGs, like WoW or Guild Wars, a chase camera, which while nice, still doesn't offer the freedom that most Fallout players are used to.
Finally, we have the RTS style 3D camera, as best illustrated by Dawn of War et al.
In fact, there's a turn-based game out there already which uses this system: Silent Storm. THAT'S the kind of camera a new Fallout needs.

As for KoTOR's implementation of turn based combat, it's passable, but not fantastic. Again, we only need to look to Silent Storm to see that turn based can be implemented successfully in a modern game.
KoTOR (and indeed pretty much all Bioware content) is Real Time + Pause, not a good substitute.

The weirdos over at NMA may be scarily fanatical, but in this I agree with them. Stray too much from the original formula and you start to lose what makes Fallout, well, Fallout.
Dr_Watson
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Post by Dr_Watson »

Grudge wrote:you sound like the guys at the fallout forums

3rd person isometric, lol

you know that you can play Oblivion in 3rd person too, right? Aiming missile weapons is a bit hard that way, but if they choose to go with turn based combat a la KOTOR, they'd get the best of two worlds
the 3rd person camera in morrowind/oblivion is terrible.
laff all you want, if it isn't 3rd person sky-cam it will suck.
i'd be much less nervous about it being trash, if UBI had bought it and given the job to Nival.
the combat system they made for "Silent Storm" would have been a brilliant starting point for fallout 3.

and i probably sound like the people on the follout forums, because i'm a fallout fan. :dork:
Dr_Watson
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Post by Dr_Watson »

hey mat... did nival ever release hammer and sickle?
i never saw it in any stores state side; but have been jonesing recently for more S2 content, since i have some time over the summer to sink into a game.
Dr_Watson
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Post by Dr_Watson »

its up

http://static.bethsoft.com/fo3/fallout.mov

transferring @ 40K
31M file
Dr_Watson
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Post by Dr_Watson »

hmm... i can't get more than the first 20 sec of the official one to play...

getting the 720p 132M version from here:
http://nibtempfile.ign.com/aburns/artic ... t_720p.wmv
Dr_Watson
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Post by Dr_Watson »

pfft... complete fucking waste of time.
little intro-movie; tells jack and shit about the game other than the release date being Fall 2008.
4days
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Post by 4days »

meh, that trailer really isn't worth bothering with.
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MKJ
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Post by MKJ »

like 90% of the trailers nowadays :(
ZOMG FMV
dzjepp
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Post by dzjepp »

Dr_Watson wrote:the fact that they made the elder scrolls games is the main reason i'm deathly afraid that fallout 3 will suck.
and now i'm nervous about seeing this trailor, since it will potentially confirm that fear.

the fear of suckage comes from bethesda's track record of making highly detailed FIRST PERSON games with zero plot or creative NPCs.

Fallout needs 3 things to be fallout.
1 - SPECIAL/Perk system
2 - 3rd person isometric view
3 - tons of creative and interactive NPCs

bottom line: fallout 3 will suck if they make it a first person, eye candy filled, morrowind game with no plot and boring NPCs.
I have to agree about Oblivo.0n It was basically Morrowind 1.5 with updated gfx. Such a borefest
AmIdYfReAk
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Post by AmIdYfReAk »

Dr_Watson wrote:the fact that they made the elder scrolls games is the main reason i'm deathly afraid that fallout 3 will suck.
and now i'm nervous about seeing this trailor, since it will potentially confirm that fear.

the fear of suckage comes from bethesda's track record of making highly detailed FIRST PERSON games with zero plot or creative NPCs.

Fallout needs 3 things to be fallout.
1 - SPECIAL/Perk system
2 - 3rd person isometric view
3 - tons of creative and interactive NPCs

bottom line: fallout 3 will suck if they make it a first person, eye candy filled, morrowind game with no plot and boring NPCs.
i have to agree,

i Freekin LOVED fallout 1 and 2, Tatic's was a HUGE dissapointment for me.. Hopefully this will be berer ( i dotn think it will, but it may be )

And all i have to say is if Dogmeat aint in it, i will be pissed.

For all of you that havent played the first two, the camera went from a Fairly high up 3-5th person view that Got aggrevating at times. Graphic's was no real concern for the game, things where a little beter then "pixels" but the in-depth NPC's and Situations that you can get into are just AWESOME..

if you Ever get a chance, read the walk though of Number 2, when you go to Reno you can do a mission and move on.. or you can Get in with the Gang's, Fuck the Mayer's wife, plot with her and kill her husband then YOU are the Mayor of Reno.

its all about Spending time and Exploring, and i just hope that this one will follow that game play rather then making things look pirrdy and a few awesome missions that are mandatory with no real hidden things.
Grudge
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Post by Grudge »

Looks pretty damn good to me. Most likely that video in-game to, not pre rendered.

The fanboys can fuck right off.
Geebs
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Post by Geebs »

I think they'd be crazy to do it in isometric 3rd person, even though the original was a classic. No-one but nerds would buy it.
ForM
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Post by ForM »

Bethesda wont get my money off that crappy trailer.
Grudge
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Post by Grudge »

It's not a trailer, it's a teaser.

Wtf is wrong with people?
Dr_Watson
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Post by Dr_Watson »

AmIdYfReAk wrote:
Dr_Watson wrote:the fact that they made the elder scrolls games is the main reason i'm deathly afraid that fallout 3 will suck.
and now i'm nervous about seeing this trailor, since it will potentially confirm that fear.

the fear of suckage comes from bethesda's track record of making highly detailed FIRST PERSON games with zero plot or creative NPCs.

Fallout needs 3 things to be fallout.
1 - SPECIAL/Perk system
2 - 3rd person isometric view
3 - tons of creative and interactive NPCs

bottom line: fallout 3 will suck if they make it a first person, eye candy filled, morrowind game with no plot and boring NPCs.
i have to agree,

i Freekin LOVED fallout 1 and 2, Tatic's was a HUGE dissapointment for me.. Hopefully this will be berer ( i dotn think it will, but it may be )

And all i have to say is if Dogmeat aint in it, i will be pissed.

For all of you that havent played the first two, the camera went from a Fairly high up 3-5th person view that Got aggrevating at times. Graphic's was no real concern for the game, things where a little beter then "pixels" but the in-depth NPC's and Situations that you can get into are just AWESOME..

if you Ever get a chance, read the walk though of Number 2, when you go to Reno you can do a mission and move on.. or you can Get in with the Gang's, Fuck the Mayer's wife, plot with her and kill her husband then YOU are the Mayor of Reno.

its all about Spending time and Exploring, and i just hope that this one will follow that game play rather then making things look pirrdy and a few awesome missions that are mandatory with no real hidden things.
I thought tactics was great.
i've never had anyone explain to me why that game gets bashed on.
it was a good tactical combat game... and it never said it was an rpg. were you just expecting tactics to be fallout 3?
feedback
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Post by feedback »

I liked Tactics a lot, because I was able to finish it. Fallout 2 corrupted all my saved games in the very last part of the game, never finished it.
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Mat Linnett
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Post by Mat Linnett »

Dr_Watson wrote:I thought tactics was great.
i've never had anyone explain to me why that game gets bashed on.
it was a good tactical combat game... and it never said it was an rpg. were you just expecting tactics to be fallout 3?
I enjoyed tactics too, for what it was, but the community didn't like the changes to the Fallout universe, such as an expansionist Brotherhood of Steel compared to the isolationist one from the previous games, and (I shit you not) "Hairy" Deathclaws.
Yes, some people dismiss Tactics purely because they gave the Deathclaw a coat of fur.
Sure, it's not in keeping with the creature's reptilian heritage, but to dismiss the whole game on a bad artistic decision?
Batshit insane.

Oh, and in reply to your query about Hammer & Sickle Doc, it was released but universally panned. They didn't even bother developing any new art assets for the game, just recycled the old Silent Storm stuff.
Shame really, because the core gameplay of Silent Storm games is solid gold.
Last edited by Mat Linnett on Thu Jun 07, 2007 7:35 am, edited 1 time in total.
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