Inverted or not?

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bork[e]
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Inverted or not?

Post by bork[e] »

Been playing through vice city again for the past few days and can't figure out how to turn off inverted controls while using a controller. While running and driving around they are not inverted, but if I equip the shotgun or a couple of the smgs My controls become inverted while using the fps style view.

Is there a way to turn that off?

I'm sure this has been discussed numerous times, but just wondering how many people really use inverted controls. I know of a few that do, but only on fps style games. But on 3rd person and other racing type games they use standard... I'm completely worthless with inverted, seems like switching between in every other game would almost hurt you more than anything to me.
Fender
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Post by Fender »

I play inverted in 1st person FPS and flight sims, regular for everything else.
Last edited by Fender on Thu Jun 28, 2007 8:28 pm, edited 1 time in total.
R00k
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Post by R00k »

I have to play FPS inverted. Any other way is like trying to write with my left hand.

Third person is different though. It doesn't seem to make as much a difference, and I can just play whichever way the game calls for.
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Scourge
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Post by Scourge »

Not inverted on anything.
tnf
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Post by tnf »

Vertical is inverted on everything I play. I also invert the horizontal axis when playing any 3rd-person games where the right stick controls the camera movement.
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Transient
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Post by Transient »

I invert the Y axis whenever possible.
JooKed
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Post by JooKed »

When I had my Xbox, I used to play all my fps games inverted. After a long 1 or 2 year break from consoles, I got my 360 (along with gears) and found out that playing inverted was very difficult. I switched to normal controls and found that was just as difficult. I was in quite a conundrum untill I figured I had to get used to one. So I just chose normal controls over my classic inverted controls. I hadn't played a console shooter in so long that I died many times on casual difficulty. Anyways, it was a change for the best since my friends all play with normal controls.
Berserker
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Post by Berserker »

I invert the Y axis for nearly everything.
SOAPboy
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Post by SOAPboy »

I dont invert anything unless its a flight sim.
Tsakali_
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Post by Tsakali_ »

SOAPboy wrote:I dont invert anything unless its a flight sim.
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MKJ
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Post by MKJ »

SOAPboy wrote:I dont invert anything unless its a flight sim.
w3rd
i never got the preference of inverted y or x
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Captain
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Post by Captain »

Being a PC gamer, in a game like Battlefield 2142, I only invert the mouse for flyers.
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Eraser
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Post by Eraser »

Always vertical inverted for me.
The reason I do this can simply be explained as follows:

Stand up, put your mouse-hand in front of you. Now bend your body forward as if you're looking down. Your hand will move forward, relative to the floor.
If you bend back up, your hand will move backward. If you look at it that way, inverted Y-axis is a very natural thing.
Tsakali_
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Post by Tsakali_ »

Eraser wrote:Always vertical inverted for me.
The reason I do this can simply be explained as follows:

Stand up, put your mouse-hand in front of you. Now bend your body forward as if you're looking down. Your hand will move forward, relative to the floor.
If you bend back up, your hand will move backward. If you look at it that way, inverted Y-axis is a very natural thing.
i bet you looked like a retard playing Q3
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Eraser
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Post by Eraser »

Tsakali_ wrote:
Eraser wrote:Always vertical inverted for me.
The reason I do this can simply be explained as follows:

Stand up, put your mouse-hand in front of you. Now bend your body forward as if you're looking down. Your hand will move forward, relative to the floor.
If you bend back up, your hand will move backward. If you look at it that way, inverted Y-axis is a very natural thing.
i bet you looked like a retard playing Q3
It doesn't matter, I'd kick your ass nine out of ten times anyway :smirk:
Geebs
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Post by Geebs »

Inverted controls ever since playing F19 stealth fighter on the Atari ST
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Scourge
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Post by Scourge »

Eraser wrote:Always vertical inverted for me.
The reason I do this can simply be explained as follows:

Stand up, put your mouse-hand in front of you. Now bend your body forward as if you're looking down. Your hand will move forward, relative to the floor.
If you bend back up, your hand will move backward. If you look at it that way, inverted Y-axis is a very natural thing.
Do you have your mouse inverted on your desktop too? :p

Seriously though, that's the reason I don't invert. I'm used to the mouse going up the screen when I move it forward so I keep it that way in FPS games. Especially when I'm not moving forward or backward, just my hand is. :)
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Eraser
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Post by Eraser »

Scourge wrote:
Eraser wrote:Always vertical inverted for me.
The reason I do this can simply be explained as follows:

Stand up, put your mouse-hand in front of you. Now bend your body forward as if you're looking down. Your hand will move forward, relative to the floor.
If you bend back up, your hand will move backward. If you look at it that way, inverted Y-axis is a very natural thing.
Do you have your mouse inverted on your desktop too? :p

Seriously though, that's the reason I don't invert. I'm used to the mouse going up the screen when I move it forward so I keep it that way in FPS games. Especially when I'm not moving forward or backward, just my hand is. :)
Yeah that's just the difference in thinking. You push the crosshair up, I control the rotation of the camera.
Grudge
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Post by Grudge »

Yes, I also use inverted vertical, for the reason Eraser stated. The "normal" way is totally unintuitive and backwards to me.
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plained
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Post by plained »

no no inversion

but i use higher vert/horiz sens than sideways
it is about time!
Ryoki
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Post by Ryoki »

I adapt to the default settings of each game.
[size=85][color=#0080BF]io chiamo pinguini![/color][/size]
d3mol!t!on
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Post by d3mol!t!on »

It's crazy, I find it weird not to use console controllers inverted for shooters, but on my PC I find it weird to have my mouse movement inverted so use it the other way :dork:
4days
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Post by 4days »

if you're using a joystick, then you pull back to go up. if you're controlling something that'd normally be controlled by a joystick (e.g. a plane) then then pulling back should make you go up as well.
R00k
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Post by R00k »

Eraser wrote:Yeah that's just the difference in thinking. You push the crosshair up, I control the rotation of the camera.
Exactly -- I think that accounts for the difference in preference.

I don't think of moving my mouse as moving the crosshair, I think of it as moving my head (so to speak). I don't move the crosshair to line it up on a target; I move my viewing area until my target is in the center of it, and the crosshair happens to line up that way. :)
bikkeldesnikkel
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Post by bikkeldesnikkel »

It's the same either way, so a discussion about it is rather pointless. Just go with what works best.
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