railgun mod

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Giuseppe
Posts: 6
Joined: Tue Feb 19, 2008 3:02 pm

railgun mod

Post by Giuseppe »

i'd like to now how to increase the railgun damage:i play on lan with hamachi.thanks to everyone
corncobman
Posts: 304
Joined: Fri Aug 08, 2003 7:00 am

Re: railgun mod

Post by corncobman »

Download the source code.

Open up g_weapon.c, change the damage value in weapon_railgun_fire() or something.

Save, compile, and put the compiled stuff in your mod folder.

Run your mod.
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Giuseppe
Posts: 6
Joined: Tue Feb 19, 2008 3:02 pm

Re: railgun mod

Post by Giuseppe »

sorrry,but i don't know hot to compile th stuff....it's the FIRST time i use the code of q3a and his editor..can you explaine me?
corncobman
Posts: 304
Joined: Fri Aug 08, 2003 7:00 am

Re: railgun mod

Post by corncobman »

You can use the .bat files that come with the source code.
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Giuseppe
Posts: 6
Joined: Tue Feb 19, 2008 3:02 pm

Re: railgun mod

Post by Giuseppe »

sorry,but i don't understand....sorry,can you explain me step by step all the action that are needed to modify the rail?i have tried,but doesn't appear any change( thank you..and sorry for my english)
foralarx2k3
Posts: 306
Joined: Wed Feb 01, 2006 9:56 pm

Re: railgun mod

Post by foralarx2k3 »

Guiseppe, are you actually looking to just increase the damage to the railgun only whilst keeping everything else the same, or are you looking for a railgun only mod like instagib where you have just the railgun and one shot instant kills?
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Giuseppe
Posts: 6
Joined: Tue Feb 19, 2008 3:02 pm

Re: railgun mod

Post by Giuseppe »

no, i want to increase the railgun damage in the normal game (no instangib) help me !!!!!!
corncobman
Posts: 304
Joined: Fri Aug 08, 2003 7:00 am

Re: railgun mod

Post by corncobman »

In the code/game code/cgame and code/q3_ui folders you should see files called

cgame.bat in the cgame folder
game.bat in the game folder
q3_ui.bat in the q3_ui folder

Running these will create .qvm files qhich Quake 3 uses to run your mod.

In this case you only need to run game.bat because you only change one file on the server side and don't need to compile the other 2 projects.
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[url=http://www.violationentertainment.com/misc/ccm]-An eyeful a day is bloody fantastic!-[/url]
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