Method - Congrats
Method - Congrats
Congrats man from everybody at Team Blur. You sure deserve it.
(For those not in the know, Meth is now working for a certain company called id Software)
(For those not in the know, Meth is now working for a certain company called id Software)
Re: Method - Congrats
Congrats to Method and Quaker-X as well, both are recently hired.
Re: Method - Congrats
Rockage. Good for you guys. 



Re: Method - Congrats
Awesome.
Make QuakeLive the best thing evar.
Make QuakeLive the best thing evar.
-
- Posts: 4022
- Joined: Sat Mar 12, 2005 6:24 pm
Re: Method - Congrats
Neat. Have fun guys, and make a bundle.
Re: Method - Congrats
Thanks guys
Hehe, I tried to keep it on the down low before. Quaker-X is actually on the Rage team. He had much more industry experience than me working at Tryarch (Call of Duty 3) and Human Head (Prey). Although we hang out everyday and do a daily raid to the id snack room.
-Method

-Method
Re: Method - Congrats
Congratulations, Method! You deserve it. You're one hell of a talented guy.
Re: Method - Congrats
So... between the QuakeLive team and Rage team, when do the office pranks start?
I have suggestions if you need any, though they only go to the highest bidder.
I have suggestions if you need any, though they only go to the highest bidder.
Re: Method - Congrats
Heh, you should probably wait until you've worked there *at least* a week before you start pulling pranks. :P
[url=http://www.goodstuffmaynard.com]Good Stuff, Maynard![/url]
Re: Method - Congrats
Not if you frame it on the other new guy.
(Also, highest bidder)
(Also, highest bidder)
Re: Method - Congrats
I dunno..maybe this is funny, but....you've never made a map for Q3 Method?
Re: Method - Congrats
scythe: Thanks man, but my stuff is shite compared to the things Seneca (one of our artists) does. It's a great place for me to learn and become better.
obsidian: Heh, no pranks really. I knew several people from id prior of joining the team, so I don't feel too new here. It's great because sometimes I go to lunch with art department people and sometimes designers. Everyone is very friendly here.
v1l3: Nope. Went from Quake 2 engine to Doom 3.
-Method
obsidian: Heh, no pranks really. I knew several people from id prior of joining the team, so I don't feel too new here. It's great because sometimes I go to lunch with art department people and sometimes designers. Everyone is very friendly here.
v1l3: Nope. Went from Quake 2 engine to Doom 3.
-Method
Re: Method - Congrats
I didn't see any Q2 on your level section...if you feel like popping up a link for one of them that'd be cool. I'm constantly looking for maps..especially from someone that ID has taken interest in. I'd say put up one for D3 but I don't have that on my comp. =/
Re: Method - Congrats
Good luck with pro level design, hope you have a blast working at ID software. Say hello to nunuk for me. 
Sims

Sims
Well he was evil, but he did build alot of roads. - Gogglor
My [url=http://www.simonoc.com/]Website[/url] & [url=http://twitter.com/SimsOCallaghan]Twitter[/url]
My [url=http://www.simonoc.com/]Website[/url] & [url=http://twitter.com/SimsOCallaghan]Twitter[/url]
-
- Posts: 22175
- Joined: Sun Oct 14, 2001 7:00 am
Re: Method - Congrats
nunuk's at id too? ffs, they've grabbed most of the good ones. congrats, gents
-
- Posts: 35
- Joined: Fri Jan 13, 2006 6:45 pm
Re: Method - Congrats
Congrats!
I hope you'll have a good time at id
I hope you'll have a good time at id
Re: Method - Congrats
Yeah Congrats Method and Quaker-X!
Must be a blessing to have the Modo guru Seneca, so close
I look forward to see some great things from both of you.
Must be a blessing to have the Modo guru Seneca, so close

I look forward to see some great things from both of you.
[url]http://www.g0th.se[/url]
Re: Method - Congrats
congrats dude! I wish you the best of luck with the start of whats hopefuly going to be a wonderful career.
!

Re: Method - Congrats
Thanks guys.
v1l3: What I meant about Q2 engine is that I made maps for Kingpin, which is based on that engine. You can see my maps here:
http://www.methodonline.com/levels.htm
Although I believe what got me the job was a recent MP map and design studies I did with textures:
http://www.methodonline.com/temp/moss.htm
http://www.methodonline.com/temp/meth_test.htm
sock: I had to look up who Nunuk is - Sparth. He's definitely a very talented concept guy, didn't know he made any maps. I mostly talk with Seneca, Andy and Vitaliy in the art department.
-Method
v1l3: What I meant about Q2 engine is that I made maps for Kingpin, which is based on that engine. You can see my maps here:
http://www.methodonline.com/levels.htm
Although I believe what got me the job was a recent MP map and design studies I did with textures:
http://www.methodonline.com/temp/moss.htm
http://www.methodonline.com/temp/meth_test.htm
sock: I had to look up who Nunuk is - Sparth. He's definitely a very talented concept guy, didn't know he made any maps. I mostly talk with Seneca, Andy and Vitaliy in the art department.
-Method
Re: Method - Congrats
W00t! Congrats!
Always nice to see more quake guys getting jobs.. Well deserved!

Always nice to see more quake guys getting jobs.. Well deserved!

-
- Posts: 506
- Joined: Fri Nov 29, 2002 8:00 am
Re: Method - Congrats
Congrats!
First time I don't see "Platypus" when Nunuk's work is mentioned.Method wrote:I had to look up who Nunuk is - Sparth. He's definitely a very talented concept guy, didn't know he made any maps.
Re: Method - Congrats
Nunuck's Maps:
http://lvlworld.com/#c=m8&d=19%20Feb%20 ... or&q=nunuk
Send my congrats to Nunuck/Sparth as well since he doesn't seem to visit these forums very often anymore. Last I heard, he was working for EA Montreal, so it's good to see him working at id now.
http://lvlworld.com/#c=m8&d=19%20Feb%20 ... or&q=nunuk
Send my congrats to Nunuck/Sparth as well since he doesn't seem to visit these forums very often anymore. Last I heard, he was working for EA Montreal, so it's good to see him working at id now.