Rotating a MD3 Model
Rotating a MD3 Model
Huhu,
i have a few models they want not rotate.
Wepons and items armor shard etc. are rotating.
How can i rotate an md3 in the code or
where i find the code for rotating a model?
i look in g_weapon.c and cg_wepaon.c, but i did not find something for the rotate.
func_rotate are not working in gtk Radiant 1.4
i have a few models they want not rotate.
Wepons and items armor shard etc. are rotating.
How can i rotate an md3 in the code or
where i find the code for rotating a model?
i look in g_weapon.c and cg_wepaon.c, but i did not find something for the rotate.
func_rotate are not working in gtk Radiant 1.4
[img]http://www.q3geoball.quakeit.de/files/landix.jpg[/img]
Re: Rotating a MD3 Model
I am not @ home but must i use:
"model2" with the func_rotate and then the model will rotate in the map!?
yes?
no?
maybe move this thing in the mapping forum!?
"model2" with the func_rotate and then the model will rotate in the map!?
yes?
no?
maybe move this thing in the mapping forum!?
[img]http://www.q3geoball.quakeit.de/files/landix.jpg[/img]
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- Posts: 4022
- Joined: Sat Mar 12, 2005 6:24 pm
Re: Rotating a MD3 Model
Yes.Landix wrote:yes?

Re: Rotating a MD3 Model
Here is the solution:
http://www.q3geoball.quakeit.de/loads/rotate.wmv
(save targe as)
Here is the tutorial:
Make a brush with a origin brush inside make them both selected
to a "func_rotate".
press "n" and setup the keys
"key" = model2
"value" = path/to/the/model.md3
you can set the speed with "key" "speed" "value 0-100" is good
the model should be bigger then the brush, looks better.
good, right?
http://www.q3geoball.quakeit.de/loads/rotate.wmv
(save targe as)
Here is the tutorial:
Make a brush with a origin brush inside make them both selected
to a "func_rotate".
press "n" and setup the keys
"key" = model2
"value" = path/to/the/model.md3
you can set the speed with "key" "speed" "value 0-100" is good
the model should be bigger then the brush, looks better.
good, right?
[img]http://www.q3geoball.quakeit.de/files/landix.jpg[/img]
Re: Rotating a MD3 Model
Does this mean Geoball is no longer cancelled?


Re: Rotating a MD3 Model
The Game is over, i did not found a coder to finish this.
Another guy want to finish the game, but he failed,because of did not find a coder,too.
So i on my own spend 200 bucks for a 3DGS License.
I will finish a BallGame
!
The new Name is BallBalo here are some shots:
http://www.ballbalo.quakeit.de
And i got newton physics for that....
So i am sorry for the quake3engine, but i must finish a ballgame :=)
I miss you all!
Another guy want to finish the game, but he failed,because of did not find a coder,too.
So i on my own spend 200 bucks for a 3DGS License.
I will finish a BallGame

The new Name is BallBalo here are some shots:
http://www.ballbalo.quakeit.de
And i got newton physics for that....
So i am sorry for the quake3engine, but i must finish a ballgame :=)
I miss you all!

[img]http://www.q3geoball.quakeit.de/files/landix.jpg[/img]
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- Posts: 4022
- Joined: Sat Mar 12, 2005 6:24 pm
Re: Rotating a MD3 Model
Aww, it's a shame. I liked how your mod was coming along, Landix. 

Re: Rotating a MD3 Model
http://www.ballbalo.quakeit.de/
We got new screenshots
And yes the water is moving!
Put the site in yoour rss feeds
And no it is not ready @ the end of october
I miss my q3
We got new screenshots

And yes the water is moving!
Put the site in yoour rss feeds
And no it is not ready @ the end of october

I miss my q3
[img]http://www.q3geoball.quakeit.de/files/landix.jpg[/img]
Re: Rotating a MD3 Model
Good work Landix. It's nice to see that you have energy to get this thing done, that's the most important part along with time IMO.
Good luck.
PS should this game remind me of Marble Madness?
Good luck.
PS should this game remind me of Marble Madness?
Re: Rotating a MD3 Model
Marble Madness Gold and Ballance was my impulse
[img]http://www.q3geoball.quakeit.de/files/landix.jpg[/img]
Re: Rotating a MD3 Model
OK we got a Gallery Online!
http://www.ballbalo.quakeit.de/?q=image
I hope you like the pics.
Never give up!
http://www.ballbalo.quakeit.de/?q=image
I hope you like the pics.
Never give up!
[img]http://www.q3geoball.quakeit.de/files/landix.jpg[/img]
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- Posts: 4022
- Joined: Sat Mar 12, 2005 6:24 pm
Re: Rotating a MD3 Model
Looking sweet, Landix. Keep it up!
Re: Rotating a MD3 Model
Not absolut what i would done, but it is a kind of ready,
maybe i change many things later
http://www.ballbalo.de/?q=node/64
Try it out
maybe i change many things later

http://www.ballbalo.de/?q=node/64
Try it out
[img]http://www.q3geoball.quakeit.de/files/landix.jpg[/img]