 
   
  
Seriously, and it also applies to green, lush leafy goodness and grassy landscapes. The more the better.games with blue skies tend to sell better than equivalent games without blue skies. they also tend to get higher metacritic ratings so i would go with the blue sky scene

 ) , but very nice. the computer on the desk in the second shot looks a little bright, really nice textures and atmosphere. i like the subtle curve of the hallway in the first shot,  looking forward to more
 ) , but very nice. the computer on the desk in the second shot looks a little bright, really nice textures and atmosphere. i like the subtle curve of the hallway in the first shot,  looking forward to more 
I had the fog and ambient light hidden with these shots on and never noticed...fKd wrote:a bit dark (be careful not to go all doom3 on us) , but very nice. the computer on the desk in the second shot looks a little bright, really nice textures and atmosphere. i like the subtle curve of the hallway in the first shot, looking forward to more


i thought the gameplay in crysis was great. i've replayed the pre-spaceship maps a zillion times and always come up with new and amusing ways of doing thingsFjoggs wrote:Crysis was popular. The gameplay just sucked too much for it to be really good.



Somehow reminds me of Tim Burton movies... like that one!BJA wrote:A little bit of a cartoon environment I'm currently working on. Those ice-cream cones in the background are supposed to be trees, in case anybody wondered.
 everything is unwrapped, now comes texturing and lighting.
 everything is unwrapped, now comes texturing and lighting. . Really like the trees as well, although I would have made them taller and pointier. Have you played Psychonauts? That has some awesome pine-trees
. Really like the trees as well, although I would have made them taller and pointier. Have you played Psychonauts? That has some awesome pine-trees  .
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