Trickjumping

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Rawing
Posts: 107
Joined: Tue Oct 23, 2007 1:40 pm

Trickjumping

Post by Rawing »

I guess most of you will know what trickjumping is. What I'd like to know is: WHY does it work? Is is a bug in the code or something different?
[color=#FF0000]/callvote kick all_enemies[/color]
^misantropia^
Posts: 4022
Joined: Sat Mar 12, 2005 6:24 pm

Re: Trickjumping

Post by ^misantropia^ »

Depends on the trickjump skill you mean.

Take for instance strafejumping. In Q1, it was an oversight of the developers on how vector math works, so I suppose it qualifies as a bug (esp. when you take into consideration that it's frame rate dependent). As to how it works, it's basic Pythagoras: your speed is 320 units p/s. When you move in a straight line, it's exactly that. But with strafejumping, you move along the longest edge of a triangle so your speed is something like sqrt(320^2 + 320^2) =~ 453 units p/s. You sweep the mouse so you stay at that edge with each server frame. If you didn't, you'd be moving in a straight line again.

Hope this makes sense. Don't hesitate to say so if it doesn't.
^misantropia^
Posts: 4022
Joined: Sat Mar 12, 2005 6:24 pm

Re: Trickjumping

Post by ^misantropia^ »

Oh, and overbounces are definitely a bug. If you drop straight down from certain heights, you'll be just a tiny bit below the floor when the server frame runs. As a stop-gap measure, the game reverses your z axis velocity.
[xeno]Julios
Posts: 6216
Joined: Fri Dec 10, 1999 8:00 am

Re: Trickjumping

Post by [xeno]Julios »

heh thanks i never understood strafe jumping until you put it that way. Same with overbounce bug.
spookmineer
Posts: 506
Joined: Fri Nov 29, 2002 8:00 am

Re: Trickjumping

Post by spookmineer »

[xeno]Julios wrote:heh thanks i never understood strafe jumping until you put it that way. Same with overbounce bug.
For the purists on strafing.
Rawing
Posts: 107
Joined: Tue Oct 23, 2007 1:40 pm

Re: Trickjumping

Post by Rawing »

Strafing isn't like that any more is it? I've tried it once: running both forward and sidewards should make you faster, but I couldn't notice any speed improvement.
Bunny hopping: The game just doesn't apply any friction although the player hits the ground, right? That's what I've read some time ago.
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bork[e]
Posts: 4357
Joined: Tue Mar 23, 2004 8:00 am

Re: Trickjumping

Post by bork[e] »

spookmineer wrote:
[xeno]Julios wrote:heh thanks i never understood strafe jumping until you put it that way. Same with overbounce bug.
For the purists on strafing.
Never seen this article before, nice one. :up:
nay0k
Posts: 249
Joined: Wed May 17, 2006 4:13 am

Re: Trickjumping

Post by nay0k »

Rawing wrote:Strafing isn't like that any more is it? I've tried it once: running both forward and sidewards should make you faster, but I couldn't notice any speed improvement.
Play a little bit of DeFrag and do that while paying attention to the UPS counter...you'll notice the difference if you turn the mouse.
Unisaw
Posts: 690
Joined: Tue Aug 16, 2005 3:50 pm

Re: Trickjumping

Post by Unisaw »

spookmineer wrote:
[xeno]Julios wrote:heh thanks i never understood strafe jumping until you put it that way. Same with overbounce bug.
For the purists on strafing.
^^^^ thanks. My head hurts. I would really like to spend the time to read that thoroughly and I will.
DRuM
Posts: 6841
Joined: Mon Oct 28, 2002 8:00 am

Re: Trickjumping

Post by DRuM »

How do I do a backflip?
spookmineer
Posts: 506
Joined: Fri Nov 29, 2002 8:00 am

Re: Trickjumping

Post by spookmineer »

DRuM wrote:How do I do a backflip?
F, F, B, B, L, R, jump.
DRuM
Posts: 6841
Joined: Mon Oct 28, 2002 8:00 am

Re: Trickjumping

Post by DRuM »

spookmineer wrote:
DRuM wrote:How do I do a backflip?
F, F, B, B, L, R, jump.

Thank you. Would it help if I wore loose pants?
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