here i tried to give to the gameplay even more balance, giving extra routes from weak places (and more room to tdm with 4+ players in each team)
download link: http://depositfiles.com/files/ae1i7841w
any feedback&advice is good...
a new map (remix to q3dm6) - check it out
Re: a new map (remix to q3dm6) - check it out
ill check out some screenshots if you post any, in here.
Re: a new map (remix to q3dm6) - check it out
OK. Link to screenshots:
http://img143.imageshack.us/gal.php?g=2 ... 902314.jpg
http://img143.imageshack.us/gal.php?g=2 ... 902314.jpg
Re: a new map (remix to q3dm6) - check it out
Certainly looks like 6++.
www.ferdinandlist.de/leveldesign
Re: a new map (remix to q3dm6) - check it out
Actually pictures made me download the map
. Ok, it's dm6 with some changes (obviously). I pretty much like the changes, tho I'm not sure about 2xPG. But I like those platforms for 25hp in RG and YA area. Only thing I don't like is that new passage from upper SG to RG room (one behind RL jummpad) - I think it's overkill, and map is 'overconnected] because of it
. DM6 extended as simply as it is, worth giving a try, to check something fresh in dm6 reign reality
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*Cityy I've just noticed how many posts you made in such short time. You are insane
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*Cityy I've just noticed how many posts you made in such short time. You are insane

[url]http://shadowsdomain.wordpress.com/[/url]
Re: a new map (remix to q3dm6) - check it out
Well, it looks cool Deathrock.
But I'd be more interested in a map that you've designed yourself from scratch.
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I know I once took dm6 from q1 and altered it. It was cool at first, but no one wanted to give up the original dm6 thus my map never became popular and was never played.
But I'd be more interested in a map that you've designed yourself from scratch.
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I know I once took dm6 from q1 and altered it. It was cool at first, but no one wanted to give up the original dm6 thus my map never became popular and was never played.
Re: a new map (remix to q3dm6) - check it out
I agree, it really does look like 6++. It's cool, though. Some of it looks a little out of place, though (like the gate and skeleton sitting upright against nothing).
[url=http://www.xfire.com/profile/vlnoheaven/][img]http://i105.photobucket.com/albums/m231/Lowerboy444/xfire.png[/img][/url]
[url=http://teameventhorizon.com/]Team Event -O- Horizon[/url]
[url=http://mapping.maverickservers.com/]NoGhost Map Making Competition 2 (June 2010)[/url]
[url=http://teameventhorizon.com/]Team Event -O- Horizon[/url]
[url=http://mapping.maverickservers.com/]NoGhost Map Making Competition 2 (June 2010)[/url]
Re: a new map (remix to q3dm6) - check it out
yeah, i knowdeqer wrote:Well, it looks cool Deathrock.
But I'd be more interested in a map that you've designed yourself from scratch.
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I know I once took dm6 from q1 and altered it. It was cool at first, but no one wanted to give up the original dm6 thus my map never became popular and was never played.
it was just experiment
and more.. anyone noticed difference with original q3dm6 in BSP size and FPS in game?

at a later time i'll release my own map from childhood, i've lost its sources and i have to tweak some stuff, but i remember it was fun to play there with friends on LAN