gooball :D
Posts: 71 Joined: Wed Oct 27, 2010 10:27 am
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by gooball :D » Fri Apr 29, 2011 8:45 pm
I am working on making a weapon for
.
I have everything ready but when i go 2 compile it, i cant seem to find the compiled qvm. any ideas?
thx
-Gooball
My Website:
[url=http://goostudios.weebly.com/][img]http://img839.imageshack.us/img839/2671/bg3t.png[/img][/url]
^misantropia^
Posts: 4022 Joined: Sat Mar 12, 2005 6:24 pm
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by ^misantropia^ » Fri Apr 29, 2011 8:50 pm
Could you describe in a step-by-step manner what you're doing? Your post is a little light on details.
gooball :D
Posts: 71 Joined: Wed Oct 27, 2010 10:27 am
Post
by gooball :D » Fri Apr 29, 2011 8:54 pm
Well, you see, I downloaded the Quake3 1.23b source code. I edited all the .c files. I went to code/cgame/cgame.bat. Whem it finished compiling, a vm folder appeared in the folder bu t there wasnt anything in it (i was expecting the qvm). I did the same thing with ui and game. ????
My Website:
[url=http://goostudios.weebly.com/][img]http://img839.imageshack.us/img839/2671/bg3t.png[/img][/url]
^misantropia^
Posts: 4022 Joined: Sat Mar 12, 2005 6:24 pm
Post
by ^misantropia^ » Fri Apr 29, 2011 11:30 pm
I take it you mean 1.32b? Could you post the (verbatim) output of running game.bat and cgame.bat?
Eraser
Posts: 19177 Joined: Fri Dec 01, 2000 8:00 am
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by Eraser » Sun May 01, 2011 6:16 am
The qvm files are outputted to a "quake3\baseq3\vm" folder at the root of the HDD where you have the source code.
So if your sourcecode (and batch file) is located on the C:\ disk, look for your qvm files in C:\quake3\baseq3\vm.