viewtopic.php?f=10&t=46638&p=886637#p886637
Following my own incompotence, I proudly present my most delayed map ever. 7 years after the first beta and 4 years after what I called the "final beta" I'm now releasing number 5. Hopefully, the last beta before I can call it final.

I've spent the last month cleaning up all the bad brushwork, fixing the structural design and optimizing the awful performance to what I'd call decent. Speeds peaks at 12-14k at one point, but I don't think it can be avoided. Considering it's not 2004 anymore, that shouldn't really be a problem.

Map is designed to work in both vQ3 and cpma, but as with most of my maps, I suggest you playing it in a promode environment for the full experience. There's a few jumps here and there that greatly increases moveability. (Is that a word? :P)
The map was originally covered in Lunarans mkoxide textures, but I included some of my own modified versions of it, including some more trims to make it look slightly different from the other maps using the same textureset. I also expanded the rock/metal theme from my original design, making it more of a sentral theme to the entire map.
.map file is included as usual for some laughs.
Any feedback is appreciated.

Download Link (OUTDATED FILE)
Screenshots:



For anyone on irc, I idle at a few channels, including #q3LEM and #maverickservers if you want to talk to me directly.

Hope you enjoy!